namespace Server.Items { public class DupresShield : BaseShield, ITokunoDyable { [Constructible] public DupresShield() : base(0x2B01) { LootType = LootType.Blessed; Weight = 6.0; Attributes.BonusHits = 5; Attributes.RegenHits = 1; SkillBonuses.SetValues(0, SkillName.Parry, 5); } public DupresShield(Serial serial) : base(serial) { } public override int LabelNumber => 1075196; // Dupre�s Shield public override int BasePhysicalResistance => 1; public override int BaseFireResistance => 0; public override int BaseColdResistance => 0; public override int BasePoisonResistance => 0; public override int BaseEnergyResistance => 1; public override int InitMinHits => 255; public override int InitMaxHits => 255; public override int AosStrReq => 50; public override int ArmorBase => 15; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); //version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } }