namespace Server.Items { [Flippable(0xC1B, 0xC1C, 0xC1E, 0xC1D)] public class StandingBrokenChairComponent : AddonComponent { public StandingBrokenChairComponent() : base(0xC1B) { } public StandingBrokenChairComponent(Serial serial) : base(serial) { } public override int LabelNumber => 1076259; // Standing Broken Chair public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } public class StandingBrokenChairAddon : BaseAddon { [Constructible] public StandingBrokenChairAddon() { AddComponent(new StandingBrokenChairComponent(), 0, 0, 0); } public StandingBrokenChairAddon(Serial serial) : base(serial) { } public override BaseAddonDeed Deed => new StandingBrokenChairDeed(); public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } public class StandingBrokenChairDeed : BaseAddonDeed { [Constructible] public StandingBrokenChairDeed() { LootType = LootType.Blessed; } public StandingBrokenChairDeed(Serial serial) : base(serial) { } public override BaseAddon Addon => new StandingBrokenChairAddon(); public override int LabelNumber => 1076259; // Standing Broken Chair public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } }