namespace Server.Items { [Flippable(0x13c6, 0x13ce)] public class LeatherGlovesOfMining : BaseGlovesOfMining { [Constructible] public LeatherGlovesOfMining(int bonus) : base(bonus, 0x13C6) { Weight = 1; } public LeatherGlovesOfMining(Serial serial) : base(serial) { } public override int BasePhysicalResistance => 2; public override int BaseFireResistance => 4; public override int BaseColdResistance => 3; public override int BasePoisonResistance => 3; public override int BaseEnergyResistance => 3; public override int InitMinHits => 30; public override int InitMaxHits => 40; public override int AosStrReq => 20; public override int OldStrReq => 10; public override int ArmorBase => 13; public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather; public override CraftResource DefaultResource => CraftResource.RegularLeather; public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All; public override int LabelNumber => 1045122; // leather blacksmith gloves of mining public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } [Flippable(0x13d5, 0x13dd)] public class StuddedGlovesOfMining : BaseGlovesOfMining { [Constructible] public StuddedGlovesOfMining(int bonus) : base(bonus, 0x13D5) { Weight = 2; } public StuddedGlovesOfMining(Serial serial) : base(serial) { } public override int BasePhysicalResistance => 2; public override int BaseFireResistance => 4; public override int BaseColdResistance => 3; public override int BasePoisonResistance => 3; public override int BaseEnergyResistance => 4; public override int InitMinHits => 35; public override int InitMaxHits => 45; public override int AosStrReq => 25; public override int OldStrReq => 25; public override int ArmorBase => 16; public override ArmorMaterialType MaterialType => ArmorMaterialType.Studded; public override CraftResource DefaultResource => CraftResource.RegularLeather; public override int LabelNumber => 1045123; // studded leather blacksmith gloves of mining public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } [Flippable(0x13eb, 0x13f2)] public class RingmailGlovesOfMining : BaseGlovesOfMining { [Constructible] public RingmailGlovesOfMining(int bonus) : base(bonus, 0x13EB) { Weight = 1; } public RingmailGlovesOfMining(Serial serial) : base(serial) { } public override int BasePhysicalResistance => 3; public override int BaseFireResistance => 3; public override int BaseColdResistance => 1; public override int BasePoisonResistance => 5; public override int BaseEnergyResistance => 3; public override int InitMinHits => 40; public override int InitMaxHits => 50; public override int AosStrReq => 40; public override int OldStrReq => 20; public override int OldDexBonus => -1; public override int ArmorBase => 22; public override ArmorMaterialType MaterialType => ArmorMaterialType.Ringmail; public override int LabelNumber => 1045124; // ringmail blacksmith gloves of mining public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public abstract class BaseGlovesOfMining : BaseArmor { private int m_Bonus; private SkillMod m_SkillMod; public BaseGlovesOfMining(int bonus, int itemID) : base(itemID) { m_Bonus = bonus; Hue = CraftResources.GetHue( (CraftResource)Utility.RandomMinMax((int)CraftResource.DullCopper, (int)CraftResource.Valorite)); } public BaseGlovesOfMining(Serial serial) : base(serial) { } [CommandProperty(AccessLevel.GameMaster)] public int Bonus { get => m_Bonus; set { m_Bonus = value; InvalidateProperties(); if (m_Bonus == 0) { m_SkillMod?.Remove(); m_SkillMod = null; } else if (m_SkillMod == null && Parent is Mobile mobile) { m_SkillMod = new DefaultSkillMod(SkillName.Mining, true, m_Bonus); mobile.AddSkillMod(m_SkillMod); } else if (m_SkillMod != null) { m_SkillMod.Value = m_Bonus; } } } public override void OnAdded(IEntity parent) { base.OnAdded(parent); if (m_Bonus != 0 && parent is Mobile mobile) { m_SkillMod?.Remove(); m_SkillMod = new DefaultSkillMod(SkillName.Mining, true, m_Bonus); mobile.AddSkillMod(m_SkillMod); } } public override void OnRemoved(IEntity parent) { base.OnRemoved(parent); m_SkillMod?.Remove(); m_SkillMod = null; } public override void GetProperties(ObjectPropertyList list) { base.GetProperties(list); if (m_Bonus != 0) list.Add(1062005, m_Bonus.ToString()); // mining bonus +~1_val~ } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version writer.Write(m_Bonus); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); switch (version) { case 0: { m_Bonus = reader.ReadInt(); break; } } if (m_Bonus != 0 && Parent is Mobile mobile) { m_SkillMod?.Remove(); m_SkillMod = new DefaultSkillMod(SkillName.Mining, true, m_Bonus); mobile.AddSkillMod(m_SkillMod); } } } }