using System; namespace Server.Items { public class BedOfNailsComponent : AddonComponent { public BedOfNailsComponent(int itemID) : base(itemID) { } public BedOfNailsComponent(Serial serial) : base(serial) { } public override int LabelNumber => 1074801; // Bed of Nails public override bool OnMoveOver(Mobile m) { bool allow = base.OnMoveOver(m); if (allow && Addon is BedOfNailsAddon addon) addon.OnMoveOver(m); return allow; } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } [FlippableAddon(Direction.South, Direction.East)] public class BedOfNailsAddon : BaseAddon { private InternalTimer m_Timer; [Constructible] public BedOfNailsAddon() { Direction = Direction.South; AddComponent(new BedOfNailsComponent(0x2A81), 0, 0, 0); AddComponent(new BedOfNailsComponent(0x2A82), 0, -1, 0); } public BedOfNailsAddon(Serial serial) : base(serial) { } public override BaseAddonDeed Deed => new BedOfNailsDeed(); public override bool OnMoveOver(Mobile m) { if (m.Alive && (m.AccessLevel == AccessLevel.Player || !m.Hidden)) { if (m.Player) { if (m.Female) Effects.PlaySound(Location, Map, Utility.RandomMinMax(0x53B, 0x53D)); else Effects.PlaySound(Location, Map, Utility.RandomMinMax(0x53E, 0x540)); } if (m_Timer == null || !m_Timer.Running) (m_Timer = new InternalTimer(m)).Start(); } return true; } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } public virtual void Flip(Mobile from, Direction direction) { switch (direction) { case Direction.East: AddComponent(new BedOfNailsComponent(0x2A89), 0, 0, 0); AddComponent(new BedOfNailsComponent(0x2A8A), -1, 0, 0); break; case Direction.South: AddComponent(new BedOfNailsComponent(0x2A81), 0, 0, 0); AddComponent(new BedOfNailsComponent(0x2A82), 0, -1, 0); break; } } private class InternalTimer : Timer { private Point3D m_Location; private Mobile m_Mobile; public InternalTimer(Mobile m) : base(TimeSpan.Zero, TimeSpan.FromSeconds(1), 5) { m_Mobile = m; m_Location = Point3D.Zero; } protected override void OnTick() { if (m_Mobile?.Map == null || m_Mobile.Deleted || !m_Mobile.Alive || m_Mobile.Map == Map.Internal) { Stop(); } else if (m_Location != m_Mobile.Location) { int amount = Utility.RandomMinMax(0, 7); for (int i = 0; i < amount; i++) { int x = m_Mobile.X + Utility.RandomMinMax(-1, 1); int y = m_Mobile.Y + Utility.RandomMinMax(-1, 1); int z = m_Mobile.Z; if (!m_Mobile.Map.CanFit(x, y, z, 1, false, false)) { z = m_Mobile.Map.GetAverageZ(x, y); if (!m_Mobile.Map.CanFit(x, y, z, 1, false, false)) continue; } Blood blood = new Blood(Utility.RandomMinMax(0x122C, 0x122F)); blood.MoveToWorld(new Point3D(x, y, z), m_Mobile.Map); } m_Location = m_Mobile.Location; } } } } public class BedOfNailsDeed : BaseAddonDeed { [Constructible] public BedOfNailsDeed() { LootType = LootType.Blessed; } public BedOfNailsDeed(Serial serial) : base(serial) { } public override BaseAddon Addon => new BedOfNailsAddon(); public override int LabelNumber => 1074801; // Bed of Nails public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } }