using System.Collections.Generic; using Server.ContextMenus; using Server.Gumps; using Server.Multis; using Server.Network; namespace Server.Items { [Flippable(0x234E, 0x234F)] public class TapestryOfSosaria : Item, ISecurable { [Constructible] public TapestryOfSosaria() : base(0x234E) { Weight = 1.0; LootType = LootType.Blessed; } public TapestryOfSosaria(Serial serial) : base(serial) { } public override int LabelNumber => 1062917; // The Tapestry of Sosaria [CommandProperty(AccessLevel.GameMaster)] public SecureLevel Level{ get; set; } public override void GetContextMenuEntries(Mobile from, List list) { base.GetContextMenuEntries(from, list); SetSecureLevelEntry.AddTo(from, this, list); } public override void OnDoubleClick(Mobile from) { if (from.InRange(GetWorldLocation(), 2)) { from.CloseGump(); from.SendGump(new InternalGump()); } else { from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that. } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version writer.WriteEncodedInt((int)Level); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); Level = (SecureLevel)reader.ReadEncodedInt(); } private class InternalGump : Gump { public InternalGump() : base(50, 50) { AddImage(0, 0, 0x2C95); } } } }