namespace Server.Items { public class MinotaurHedge : Item { [Constructible] public MinotaurHedge() : base(Utility.Random(3215, 4)) { Weight = 1.0; } public MinotaurHedge(Serial serial) : base(serial) { } public override string DefaultName => "minotaur hedge"; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }