namespace Server.Items { public class TormentedChains : Item { [Constructible] public TormentedChains() : base(Utility.Random(6663, 2)) { Weight = 1.0; } public TormentedChains(Serial serial) : base(serial) { } public override string DefaultName => "chains of the tormented"; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }