namespace Server.Items { public class PlagueBeastGland : Item { [Constructible] public PlagueBeastGland() : base(0x1CEF) { Weight = 1.0; Hue = 0x6; } public PlagueBeastGland(Serial serial) : base(serial) { } public override string DefaultName => "a healthy gland"; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } }