using Server.Engines.VeteranRewards; using Server.Gumps; using Server.Multis; using Server.Network; namespace Server.Items { public class StoneAnkhComponent : AddonComponent { public StoneAnkhComponent(int itemID) : base(itemID) { Weight = 1.0; } public StoneAnkhComponent(Serial serial) : base(serial) { } public override bool ForceShowProperties => ObjectPropertyList.Enabled; public override void GetProperties(ObjectPropertyList list) { base.GetProperties(list); if (Addon is StoneAnkh ankh && ankh.IsRewardItem) list.Add(1076221); // 5th Year Veteran Reward } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } public class StoneAnkh : BaseAddon, IRewardItem { private bool m_IsRewardItem; [Constructible] public StoneAnkh(bool east = true) { if (east) { AddComponent(new StoneAnkhComponent(0x2), 0, 0, 0); AddComponent(new StoneAnkhComponent(0x3), 0, -1, 0); } else { AddComponent(new StoneAnkhComponent(0x5), 0, 0, 0); AddComponent(new StoneAnkhComponent(0x4), -1, 0, 0); } } public StoneAnkh(Serial serial) : base(serial) { } public override BaseAddonDeed Deed { get { StoneAnkhDeed deed = new StoneAnkhDeed(); deed.IsRewardItem = m_IsRewardItem; return deed; } } [CommandProperty(AccessLevel.GameMaster)] public bool IsRewardItem { get => m_IsRewardItem; set { m_IsRewardItem = value; InvalidateProperties(); } } public override void OnChop(Mobile from) { from.SendLocalizedMessage(500489); // You can't use an axe on that. } public override void GetProperties(ObjectPropertyList list) { base.GetProperties(list); if (Core.ML && m_IsRewardItem) list.Add(1076221); // 5th Year Veteran Reward } public override void OnComponentUsed(AddonComponent c, Mobile from) { if (from.InRange(Location, 2)) { BaseHouse house = BaseHouse.FindHouseAt(this); if (house?.IsOwner(from) == true) { from.CloseGump(); from.SendGump(new RewardDemolitionGump(this, 1049783)); // Do you wish to re-deed this decoration? } else { from.SendLocalizedMessage( 1049784); // You can only re-deed this decoration if you are the house owner or originally placed the decoration. } } else { from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that. } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version writer.Write(m_IsRewardItem); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); m_IsRewardItem = reader.ReadBool(); } } public class StoneAnkhDeed : BaseAddonDeed, IRewardItem { private bool m_East; private bool m_IsRewardItem; [Constructible] public StoneAnkhDeed() { LootType = LootType.Blessed; } public StoneAnkhDeed(Serial serial) : base(serial) { } public override int LabelNumber => 1049773; // deed for a stone ankh public override BaseAddon Addon { get { StoneAnkh addon = new StoneAnkh(m_East); addon.IsRewardItem = m_IsRewardItem; return addon; } } [CommandProperty(AccessLevel.GameMaster)] public bool IsRewardItem { get => m_IsRewardItem; set { m_IsRewardItem = value; InvalidateProperties(); } } public override void OnDoubleClick(Mobile from) { if (m_IsRewardItem && !RewardSystem.CheckIsUsableBy(from, this)) return; if (IsChildOf(from.Backpack)) { from.CloseGump(); from.SendGump(new InternalGump(this)); } else { from.SendLocalizedMessage(1042038); // You must have the object in your backpack to use it. } } private void SendTarget(Mobile m) { base.OnDoubleClick(m); } public override void GetProperties(ObjectPropertyList list) { base.GetProperties(list); if (m_IsRewardItem) list.Add(1076221); // 5th Year Veteran Reward } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version writer.Write(m_IsRewardItem); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); m_IsRewardItem = reader.ReadBool(); } private class InternalGump : Gump { private StoneAnkhDeed m_Deed; public InternalGump(StoneAnkhDeed deed) : base(150, 50) { m_Deed = deed; Closable = true; Disposable = true; Draggable = true; Resizable = false; AddPage(0); AddBackground(0, 0, 300, 150, 0xA28); AddItem(90, 30, 0x4); AddItem(112, 30, 0x5); AddButton(50, 35, 0x867, 0x869, (int)Buttons.South); // South AddItem(170, 30, 0x2); AddItem(192, 30, 0x3); AddButton(145, 35, 0x867, 0x869, (int)Buttons.East); // East } public override void OnResponse(NetState sender, RelayInfo info) { if (m_Deed?.Deleted != false || info.ButtonID == (int)Buttons.Cancel) return; m_Deed.m_East = info.ButtonID == (int)Buttons.East; m_Deed.SendTarget(sender.Mobile); } private enum Buttons { Cancel, South, East } } } }