using System; using Server.Mobiles; namespace Server.Items { /// /// If you are on foot, dismounts your opponent and damage the ethereal's rider or the /// living mount(which must be healed before ridden again). If you are mounted, damages /// and stuns the mounted opponent. /// public class RidingSwipe : WeaponAbility { public override int BaseMana => 30; public override bool RequiresSE => true; public override bool CheckSkills(Mobile from) { if (GetSkill(from, SkillName.Bushido) < 50.0) { from.SendLocalizedMessage(1070768, "50"); // You need ~1_SKILL_REQUIREMENT~ Bushido skill to perform that attack! return false; } return base.CheckSkills(from); } public override void OnHit(Mobile attacker, Mobile defender, int damage) { if (!defender.Mounted) { attacker.SendLocalizedMessage(1060848); // This attack only works on mounted targets ClearCurrentAbility(attacker); return; } if (!Validate(attacker) || !CheckMana(attacker, true)) return; ClearCurrentAbility(attacker); if (!attacker.Mounted) { Mobile mount = defender.Mount as Mobile; BaseMount.Dismount(defender); if (mount != null) //Ethy mounts don't take damage { int amount = 10 + (int)(10.0 * (attacker.Skills.Bushido.Value - 50.0) / 70.0 + 5); AOS.Damage(mount, null, amount, 100, 0, 0, 0, 0); //The mount just takes damage, there's no flagging as if it was attacking the mount directly //TODO: Mount prevention until mount healed } } else { int amount = 10 + (int)(10.0 * (attacker.Skills.Bushido.Value - 50.0) / 70.0 + 5); AOS.Damage(defender, attacker, amount, 100, 0, 0, 0, 0); if (Items.ParalyzingBlow.IsImmune(defender)) //Does it still do damage? { attacker.SendLocalizedMessage(1070804); // Your target resists paralysis. defender.SendLocalizedMessage(1070813); // You resist paralysis. } else { defender.Paralyze(TimeSpan.FromSeconds(3.0)); Items.ParalyzingBlow.BeginImmunity(defender, Items.ParalyzingBlow.FreezeDelayDuration); } } } } }