namespace Server.Items { [Flippable(0x2D20, 0x2D2C)] public class ElvenSpellblade : BaseKnife { [Constructible] public ElvenSpellblade() : base(0x2D20) { Weight = 5.0; Layer = Layer.TwoHanded; } public ElvenSpellblade(Serial serial) : base(serial) { } public override WeaponAbility PrimaryAbility => WeaponAbility.PsychicAttack; public override WeaponAbility SecondaryAbility => WeaponAbility.BleedAttack; public override int AosStrengthReq => 35; public override int AosMinDamage => 12; public override int AosMaxDamage => 14; public override int AosSpeed => 44; public override float MlSpeed => 2.50f; public override int OldStrengthReq => 35; public override int OldMinDamage => 12; public override int OldMaxDamage => 14; public override int OldSpeed => 44; public override int DefMissSound => 0x239; public override int InitMinHits => 30; // TODO public override int InitMaxHits => 60; // TODO public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } }