namespace Server.Items { [Flippable(0x143D, 0x143C)] public class HammerPick : BaseBashing { [Constructible] public HammerPick() : base(0x143D) { Weight = 9.0; Layer = Layer.OneHanded; } public HammerPick(Serial serial) : base(serial) { } public override WeaponAbility PrimaryAbility => WeaponAbility.ArmorIgnore; public override WeaponAbility SecondaryAbility => WeaponAbility.MortalStrike; public override int AosStrengthReq => 45; public override int AosMinDamage => 15; public override int AosMaxDamage => 17; public override int AosSpeed => 28; public override float MlSpeed => 3.75f; public override int OldStrengthReq => 35; public override int OldMinDamage => 6; public override int OldMaxDamage => 33; public override int OldSpeed => 30; public override int InitMinHits => 31; public override int InitMaxHits => 70; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }