namespace Server.Items { [Flippable(0x143E, 0x143F)] public class Halberd : BasePoleArm { [Constructible] public Halberd() : base(0x143E) { Weight = 16.0; } public Halberd(Serial serial) : base(serial) { } public override WeaponAbility PrimaryAbility => WeaponAbility.WhirlwindAttack; public override WeaponAbility SecondaryAbility => WeaponAbility.ConcussionBlow; public override int AosStrengthReq => 95; public override int AosMinDamage => 18; public override int AosMaxDamage => 19; public override int AosSpeed => 25; public override float MlSpeed => 4.25f; public override int OldStrengthReq => 45; public override int OldMinDamage => 5; public override int OldMaxDamage => 49; public override int OldSpeed => 25; public override int InitMinHits => 31; public override int InitMaxHits => 80; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }