namespace Server.Items { [Flippable(0x27A6, 0x27F1)] public class Tetsubo : BaseBashing { [Constructible] public Tetsubo() : base(0x27A6) { Weight = 8.0; Layer = Layer.TwoHanded; } public Tetsubo(Serial serial) : base(serial) { } public override WeaponAbility PrimaryAbility => WeaponAbility.FrenziedWhirlwind; public override WeaponAbility SecondaryAbility => WeaponAbility.CrushingBlow; public override int AosStrengthReq => 35; public override int AosMinDamage => 12; public override int AosMaxDamage => 14; public override int AosSpeed => 45; public override float MlSpeed => 2.50f; public override int OldStrengthReq => 35; public override int OldMinDamage => 12; public override int OldMaxDamage => 14; public override int OldSpeed => 45; public override int DefHitSound => 0x233; public override int DefMissSound => 0x238; public override int InitMinHits => 60; public override int InitMaxHits => 65; public override WeaponAnimation DefAnimation => WeaponAnimation.Bash2H; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }