namespace Server.Items { [Flippable(0x26BF, 0x26C9)] public class DoubleBladedStaff : BaseSpear { [Constructible] public DoubleBladedStaff() : base(0x26BF) { Weight = 2.0; } public DoubleBladedStaff(Serial serial) : base(serial) { } public override WeaponAbility PrimaryAbility => WeaponAbility.DoubleStrike; public override WeaponAbility SecondaryAbility => WeaponAbility.InfectiousStrike; public override int AosStrengthReq => 50; public override int AosMinDamage => 12; public override int AosMaxDamage => 13; public override int AosSpeed => 49; public override float MlSpeed => 2.25f; public override int OldStrengthReq => 50; public override int OldMinDamage => 12; public override int OldMaxDamage => 13; public override int OldSpeed => 49; public override int InitMinHits => 31; public override int InitMaxHits => 80; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }