namespace Server.Items { [Flippable(0x26C1, 0x26CB)] public class CrescentBlade : BaseSword { [Constructible] public CrescentBlade() : base(0x26C1) { Weight = 1.0; } public CrescentBlade(Serial serial) : base(serial) { } public override WeaponAbility PrimaryAbility => WeaponAbility.DoubleStrike; public override WeaponAbility SecondaryAbility => WeaponAbility.MortalStrike; public override int AosStrengthReq => 55; public override int AosMinDamage => 11; public override int AosMaxDamage => 14; public override int AosSpeed => 47; public override float MlSpeed => 2.50f; public override int OldStrengthReq => 55; public override int OldMinDamage => 11; public override int OldMaxDamage => 14; public override int OldSpeed => 47; public override int DefHitSound => 0x23B; public override int DefMissSound => 0x23A; public override int InitMinHits => 51; public override int InitMaxHits => 80; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }