namespace Server.Items { public class TrueAssassinSpike : AssassinSpike { [Constructible] public TrueAssassinSpike() { Attributes.AttackChance = 4; Attributes.WeaponDamage = 4; } public TrueAssassinSpike(Serial serial) : base(serial) { } public override int LabelNumber => 1073517; // true assassin spike public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } }