namespace Server.Items { public class AncientWildStaff : WildStaff { [Constructible] public AncientWildStaff() { WeaponAttributes.ResistPoisonBonus = 5; } public AncientWildStaff(Serial serial) : base(serial) { } public override int LabelNumber => 1073550; // ancient wild staff public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } }