namespace Server.Mobiles { public class Ridgeback : BaseMount { [Constructible] public Ridgeback(string name = "a ridgeback") : base(name, 187, 0x3EBA, AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4) { BaseSoundID = 0x3F3; SetStr(58, 100); SetDex(56, 75); SetInt(16, 30); SetHits(41, 54); SetMana(0); SetDamage(3, 5); SetDamageType(ResistanceType.Physical, 100); SetResistance(ResistanceType.Physical, 15, 25); SetResistance(ResistanceType.Fire, 5, 10); SetResistance(ResistanceType.Cold, 5, 10); SetResistance(ResistanceType.Poison, 5, 10); SetResistance(ResistanceType.Energy, 5, 10); SetSkill(SkillName.MagicResist, 25.3, 40.0); SetSkill(SkillName.Tactics, 29.3, 44.0); SetSkill(SkillName.Wrestling, 35.1, 45.0); Fame = 300; Karma = 0; Tamable = true; ControlSlots = 1; MinTameSkill = 83.1; } public Ridgeback(Serial serial) : base(serial) { } public override string CorpseName => "a ridgeback corpse"; public override int Meat => 1; public override int Hides => 12; public override HideType HideType => HideType.Spined; public override FoodType FavoriteFood => FoodType.FruitsAndVegies | FoodType.GrainsAndHay; public override bool OverrideBondingReqs() { return true; } public override double GetControlChance(Mobile m, bool useBaseSkill = false) { return 1.0; } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }