using System; using Server.Items; using Server.Misc; namespace Server.Mobiles { public class OrcBomber : BaseCreature { private DateTime m_NextBomb; private int m_Thrown; [Constructible] public OrcBomber() : base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4) { Body = 182; BaseSoundID = 0x45A; SetStr(147, 215); SetDex(91, 115); SetInt(61, 85); SetHits(95, 123); SetDamage(1, 8); SetDamageType(ResistanceType.Physical, 75); SetDamageType(ResistanceType.Fire, 25); SetResistance(ResistanceType.Physical, 25, 35); SetResistance(ResistanceType.Fire, 30, 40); SetResistance(ResistanceType.Cold, 15, 25); SetResistance(ResistanceType.Poison, 15, 20); SetResistance(ResistanceType.Energy, 25, 30); SetSkill(SkillName.MagicResist, 70.1, 85.0); SetSkill(SkillName.Swords, 60.1, 85.0); SetSkill(SkillName.Tactics, 75.1, 90.0); SetSkill(SkillName.Wrestling, 60.1, 85.0); Fame = 2500; Karma = -2500; VirtualArmor = 30; PackItem(new SulfurousAsh(Utility.RandomMinMax(6, 10))); PackItem(new MandrakeRoot(Utility.RandomMinMax(6, 10))); PackItem(new BlackPearl(Utility.RandomMinMax(6, 10))); PackItem(new MortarPestle()); PackItem(new LesserExplosionPotion()); if (0.2 > Utility.RandomDouble()) PackItem(new BolaBall()); } public OrcBomber(Serial serial) : base(serial) { } public override string CorpseName => "an orcish corpse"; public override InhumanSpeech SpeechType => InhumanSpeech.Orc; public override string DefaultName => "an orc bomber"; public override bool CanRummageCorpses => true; public override OppositionGroup OppositionGroup => OppositionGroup.SavagesAndOrcs; public override void GenerateLoot() { AddLoot(LootPack.Average); AddLoot(LootPack.Meager); } public override bool IsEnemy(Mobile m) { if (m.Player && m.FindItemOnLayer(Layer.Helm) is OrcishKinMask) return false; return base.IsEnemy(m); } public override void AggressiveAction(Mobile aggressor, bool criminal) { base.AggressiveAction(aggressor, criminal); Item item = aggressor.FindItemOnLayer(Layer.Helm); if (item is OrcishKinMask) { AOS.Damage(aggressor, 50, 0, 100, 0, 0, 0); item.Delete(); aggressor.FixedParticles(0x36BD, 20, 10, 5044, EffectLayer.Head); aggressor.PlaySound(0x307); } } public override void OnActionCombat() { Mobile combatant = Combatant; if (combatant?.Deleted != false || combatant.Map != Map || !InRange(combatant, 12) || !CanBeHarmful(combatant) || !InLOS(combatant)) return; if (DateTime.UtcNow >= m_NextBomb) { ThrowBomb(combatant); m_Thrown++; if (0.75 >= Utility.RandomDouble() && m_Thrown % 2 == 1) // 75% chance to quickly throw another bomb m_NextBomb = DateTime.UtcNow + TimeSpan.FromSeconds(3.0); else m_NextBomb = DateTime.UtcNow + TimeSpan.FromSeconds(5.0 + 10.0 * Utility.RandomDouble()); // 5-15 seconds } } public void ThrowBomb(Mobile m) { DoHarmful(m); MovingParticles(m, 0x1C19, 1, 0, false, true, 0, 0, 9502, 6014, 0x11D, EffectLayer.Waist, 0); new InternalTimer(m, this).Start(); } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } private class InternalTimer : Timer { private Mobile m_Mobile, m_From; public InternalTimer(Mobile m, Mobile from) : base(TimeSpan.FromSeconds(1.0)) { m_Mobile = m; m_From = from; Priority = TimerPriority.TwoFiftyMS; } protected override void OnTick() { m_Mobile.PlaySound(0x11D); AOS.Damage(m_Mobile, m_From, Utility.RandomMinMax(10, 20), 0, 100, 0, 0, 0); } } } }