using Server.Items; using Server.Misc; namespace Server.Mobiles { public class OrcishLord : BaseCreature { [Constructible] public OrcishLord() : base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4) { Body = 138; BaseSoundID = 0x45A; SetStr(147, 215); SetDex(91, 115); SetInt(61, 85); SetHits(95, 123); SetDamage(4, 14); SetDamageType(ResistanceType.Physical, 100); SetResistance(ResistanceType.Physical, 25, 35); SetResistance(ResistanceType.Fire, 30, 40); SetResistance(ResistanceType.Cold, 20, 30); SetResistance(ResistanceType.Poison, 30, 40); SetResistance(ResistanceType.Energy, 30, 40); SetSkill(SkillName.MagicResist, 70.1, 85.0); SetSkill(SkillName.Swords, 60.1, 85.0); SetSkill(SkillName.Tactics, 75.1, 90.0); SetSkill(SkillName.Wrestling, 60.1, 85.0); Fame = 2500; Karma = -2500; switch (Utility.Random(5)) { case 0: PackItem(new Lockpick()); break; case 1: PackItem(new MortarPestle()); break; case 2: PackItem(new Bottle()); break; case 3: PackItem(new RawRibs()); break; case 4: PackItem(new Shovel()); break; } PackItem(new RingmailChest()); if (0.3 > Utility.RandomDouble()) PackItem(Loot.RandomPossibleReagent()); if (0.2 > Utility.RandomDouble()) PackItem(new BolaBall()); } public OrcishLord(Serial serial) : base(serial) { } public override string CorpseName => "an orcish corpse"; public override InhumanSpeech SpeechType => InhumanSpeech.Orc; public override string DefaultName => "an orcish lord"; public override bool CanRummageCorpses => true; public override int TreasureMapLevel => 1; public override int Meat => 1; public override OppositionGroup OppositionGroup => OppositionGroup.SavagesAndOrcs; public override void GenerateLoot() { AddLoot(LootPack.Meager); AddLoot(LootPack.Average); // TODO: evil orc helm } public override bool IsEnemy(Mobile m) { if (m.Player && m.FindItemOnLayer(Layer.Helm) is OrcishKinMask) return false; return base.IsEnemy(m); } public override void AggressiveAction(Mobile aggressor, bool criminal) { base.AggressiveAction(aggressor, criminal); Item item = aggressor.FindItemOnLayer(Layer.Helm); if (item is OrcishKinMask) { AOS.Damage(aggressor, 50, 0, 100, 0, 0, 0); item.Delete(); aggressor.FixedParticles(0x36BD, 20, 10, 5044, EffectLayer.Head); aggressor.PlaySound(0x307); } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }