namespace Server.Mobiles { public class WhiteWyrm : BaseCreature { [Constructible] public WhiteWyrm() : base(AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4) { Body = Utility.RandomBool() ? 180 : 49; BaseSoundID = 362; SetStr(721, 760); SetDex(101, 130); SetInt(386, 425); SetHits(433, 456); SetDamage(17, 25); SetDamageType(ResistanceType.Physical, 50); SetDamageType(ResistanceType.Cold, 50); SetResistance(ResistanceType.Physical, 55, 70); SetResistance(ResistanceType.Fire, 15, 25); SetResistance(ResistanceType.Cold, 80, 90); SetResistance(ResistanceType.Poison, 40, 50); SetResistance(ResistanceType.Energy, 40, 50); SetSkill(SkillName.EvalInt, 99.1, 100.0); SetSkill(SkillName.Magery, 99.1, 100.0); SetSkill(SkillName.MagicResist, 99.1, 100.0); SetSkill(SkillName.Tactics, 97.6, 100.0); SetSkill(SkillName.Wrestling, 90.1, 100.0); Fame = 18000; Karma = -18000; VirtualArmor = 64; Tamable = true; ControlSlots = 3; MinTameSkill = 96.3; } public WhiteWyrm(Serial serial) : base(serial) { } public override string CorpseName => "a white wyrm corpse"; public override string DefaultName => "a white wyrm"; public override bool ReacquireOnMovement => true; public override int TreasureMapLevel => 4; public override int Meat => 19; public override int Hides => 20; public override HideType HideType => HideType.Barbed; public override int Scales => 9; public override ScaleType ScaleType => ScaleType.White; public override FoodType FavoriteFood => FoodType.Meat | FoodType.Gold; public override bool CanAngerOnTame => true; public override bool CanFly => true; public override void GenerateLoot() { AddLoot(LootPack.FilthyRich, 2); AddLoot(LootPack.Average); AddLoot(LootPack.Gems, Utility.Random(1, 5)); } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }