namespace Server.Mobiles { public class MerchantGuildmaster : BaseGuildmaster { [Constructible] public MerchantGuildmaster() : base("merchant") { SetSkill(SkillName.ItemID, 85.0, 100.0); SetSkill(SkillName.ArmsLore, 85.0, 100.0); } public MerchantGuildmaster(Serial serial) : base(serial) { } public override NpcGuild NpcGuild => NpcGuild.MerchantsGuild; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }