using System.Collections.Generic; using Server.Items; namespace Server.Mobiles { public class Miner : BaseVendor { private List m_SBInfos = new List(); [Constructible] public Miner() : base("the miner") { SetSkill(SkillName.Mining, 65.0, 88.0); } public Miner(Serial serial) : base(serial) { } protected override List SBInfos => m_SBInfos; public override void InitSBInfo() { m_SBInfos.Add(new SBMiner()); } public override void InitOutfit() { base.InitOutfit(); AddItem(new FancyShirt(0x3E4)); AddItem(new LongPants(0x192)); AddItem(new Pickaxe()); AddItem(new ThighBoots(0x283)); } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }