using System; using System.Collections.Generic; using Server.Engines.ConPVP; using Server.Factions; using Server.Items; using Server.Mobiles; using Server.Network; using Server.Spells; using Server.Spells.Fifth; using Server.Spells.Ninjitsu; using Server.Spells.Seventh; using Server.Targeting; namespace Server.SkillHandlers { public class Stealing { public static readonly bool ClassicMode = false; public static readonly bool SuspendOnMurder = false; public static void Initialize() { SkillInfo.Table[33].Callback = OnUse; } public static bool IsInGuild(Mobile m) { return m is PlayerMobile mobile && mobile.NpcGuild == NpcGuild.ThievesGuild; } public static bool IsInnocentTo(Mobile from, Mobile to) { return Notoriety.Compute(from, to) == Notoriety.Innocent; } public static bool IsEmptyHanded(Mobile from) { if (from.FindItemOnLayer(Layer.OneHanded) != null) return false; if (from.FindItemOnLayer(Layer.TwoHanded) != null) return false; return true; } public static TimeSpan OnUse(Mobile m) { if (!IsEmptyHanded(m)) { m.SendLocalizedMessage(1005584); // Both hands must be free to steal. } else if (m.Region.IsPartOf()) { m.SendMessage("You may not steal in this area."); } else { m.Target = new StealingTarget(m); m.RevealingAction(); m.SendLocalizedMessage(502698); // Which item do you want to steal? } return TimeSpan.FromSeconds(10.0); } private class StealingTarget : Target { private Mobile m_Thief; public StealingTarget(Mobile thief) : base(1, false, TargetFlags.None) { m_Thief = thief; AllowNonlocal = true; } private Item TryStealItem(Item toSteal, ref bool caught) { Item stolen = null; IEntity root = toSteal.RootParent; Mobile mobRoot = root as Mobile; StealableArtifactsSpawner.StealableInstance si = null; if (toSteal.Parent == null || !toSteal.Movable) si = StealableArtifactsSpawner.GetStealableInstance(toSteal); if (!IsEmptyHanded(m_Thief)) { m_Thief.SendLocalizedMessage(1005584); // Both hands must be free to steal. } else if (m_Thief.Region.IsPartOf()) { m_Thief.SendMessage("You may not steal in this area."); } else if (mobRoot?.Player == true && !IsInGuild(m_Thief)) { m_Thief.SendLocalizedMessage(1005596); // You must be in the thieves guild to steal from other players. } else if (SuspendOnMurder && mobRoot?.Player == true && IsInGuild(m_Thief) && m_Thief.Kills > 0) { m_Thief.SendLocalizedMessage(502706); // You are currently suspended from the thieves guild. } else if (root is BaseVendor vendor && vendor.IsInvulnerable) { m_Thief.SendLocalizedMessage(1005598); // You can't steal from shopkeepers. } else if (root is PlayerVendor) { m_Thief.SendLocalizedMessage(502709); // You can't steal from vendors. } else if (!m_Thief.CanSee(toSteal)) { m_Thief.SendLocalizedMessage(500237); // Target can not be seen. } else if (m_Thief.Backpack?.CheckHold(m_Thief, toSteal, false, true) != true) { m_Thief.SendLocalizedMessage(1048147); // Your backpack can't hold anything else. } #region Sigils else if (toSteal is Sigil sig) { PlayerState pl = PlayerState.Find(m_Thief); Faction faction = pl?.Faction; if (!m_Thief.InRange(sig.GetWorldLocation(), 1)) { m_Thief.SendLocalizedMessage(502703); // You must be standing next to an item to steal it. } else if (root != null) // not on the ground { m_Thief.SendLocalizedMessage(502710); // You can't steal that! } else if (faction != null) { if (!m_Thief.CanBeginAction()) { m_Thief.SendLocalizedMessage(1010581); // You cannot steal the sigil when you are incognito } else if (DisguiseTimers.IsDisguised(m_Thief)) { m_Thief.SendLocalizedMessage(1010583); // You cannot steal the sigil while disguised } else if (!m_Thief.CanBeginAction()) { m_Thief.SendLocalizedMessage(1010582); // You cannot steal the sigil while polymorphed } else if (TransformationSpellHelper.UnderTransformation(m_Thief)) { m_Thief.SendLocalizedMessage(1061622); // You cannot steal the sigil while in that form. } else if (AnimalForm.UnderTransformation(m_Thief)) { m_Thief.SendLocalizedMessage(1063222); // You cannot steal the sigil while mimicking an animal. } else if (pl.IsLeaving) { m_Thief.SendLocalizedMessage( 1005589); // You are currently quitting a faction and cannot steal the town sigil } else if (sig.IsBeingCorrupted && sig.LastMonolith.Faction == faction) { m_Thief.SendLocalizedMessage(1005590); // You cannot steal your own sigil } else if (sig.IsPurifying) { m_Thief.SendLocalizedMessage(1005592); // You cannot steal this sigil until it has been purified } else if (m_Thief.CheckTargetSkill(SkillName.Stealing, toSteal, 80.0, 80.0)) { if (Sigil.ExistsOn(m_Thief)) { m_Thief.SendLocalizedMessage( 1010258); // The sigil has gone back to its home location because you already have a sigil. } else if (m_Thief?.Backpack.CheckHold(m_Thief, sig, false, true) != true) { m_Thief.SendLocalizedMessage( 1010259); // The sigil has gone home because your backpack is full } else { if (sig.IsBeingCorrupted) sig.GraceStart = DateTime.UtcNow; // begin grace period m_Thief.SendLocalizedMessage(1010586); // YOU STOLE THE SIGIL!!! (woah, calm down now) if (sig.LastMonolith?.Sigil != null) { sig.LastMonolith.Sigil = null; sig.LastStolen = DateTime.UtcNow; } return sig; } } else { m_Thief.SendLocalizedMessage(1005594); // You do not have enough skill to steal the sigil } } else { m_Thief.SendLocalizedMessage(1005588); // You must join a faction to do that } } #endregion else if (si == null && (toSteal.Parent == null || !toSteal.Movable)) { m_Thief.SendLocalizedMessage(502710); // You can't steal that! } else if (toSteal.LootType == LootType.Newbied || toSteal.CheckBlessed(mobRoot)) { m_Thief.SendLocalizedMessage(502710); // You can't steal that! } else if (Core.AOS && si == null && toSteal is Container) { m_Thief.SendLocalizedMessage(502710); // You can't steal that! } else if (!m_Thief.InRange(toSteal.GetWorldLocation(), 1)) { m_Thief.SendLocalizedMessage(502703); // You must be standing next to an item to steal it. } else if (si != null && m_Thief.Skills.Stealing.Value < 100.0) { m_Thief.SendLocalizedMessage(1060025, "", 0x66D); // You're not skilled enough to attempt the theft of this item. } else if (toSteal.Parent is Mobile) { m_Thief.SendLocalizedMessage(1005585); // You cannot steal items which are equipped. } else if (root == m_Thief) { m_Thief.SendLocalizedMessage(502704); // You catch yourself red-handed. } else if (mobRoot?.AccessLevel > AccessLevel.Player) { m_Thief.SendLocalizedMessage(502710); // You can't steal that! } else if (mobRoot != null && !m_Thief.CanBeHarmful(mobRoot)) { } else if (root is Corpse) { m_Thief.SendLocalizedMessage(502710); // You can't steal that! } else { double w = toSteal.Weight + toSteal.TotalWeight; if (w > 10) { m_Thief.SendMessage("That is too heavy to steal."); } else { if (toSteal.Stackable && toSteal.Amount > 1) { int maxAmount = (int)(m_Thief.Skills.Stealing.Value / 10.0 / toSteal.Weight); if (maxAmount < 1) maxAmount = 1; else if (maxAmount > toSteal.Amount) maxAmount = toSteal.Amount; int amount = Utility.RandomMinMax(1, maxAmount); if (amount >= toSteal.Amount) { int pileWeight = (int)Math.Ceiling(toSteal.Weight * toSteal.Amount); pileWeight *= 10; if (m_Thief.CheckTargetSkill(SkillName.Stealing, toSteal, pileWeight - 22.5, pileWeight + 27.5)) stolen = toSteal; } else { int pileWeight = (int)Math.Ceiling(toSteal.Weight * amount); pileWeight *= 10; if (m_Thief.CheckTargetSkill(SkillName.Stealing, toSteal, pileWeight - 22.5, pileWeight + 27.5)) { stolen = Mobile.LiftItemDupe(toSteal, toSteal.Amount - amount) ?? toSteal; } } } else { int iw = (int)Math.Ceiling(w); iw *= 10; if (m_Thief.CheckTargetSkill(SkillName.Stealing, toSteal, iw - 22.5, iw + 27.5)) stolen = toSteal; } if (stolen != null) { m_Thief.SendLocalizedMessage(502724); // You successfully steal the item. if (si != null) { toSteal.Movable = true; si.Item = null; } } else { m_Thief.SendLocalizedMessage(502723); // You fail to steal the item. } caught = m_Thief.Skills.Stealing.Value < Utility.Random(150); } } return stolen; } protected override void OnTarget(Mobile from, object target) { from.RevealingAction(); Item stolen = null; IEntity root = null; bool caught = false; if (target is Item item) { root = item.RootParent; stolen = TryStealItem(item, ref caught); } else if (target is Mobile mobile) { Container pack = mobile.Backpack; if (pack?.Items.Count > 0) { int randomIndex = Utility.Random(pack.Items.Count); root = mobile; stolen = TryStealItem(pack.Items[randomIndex], ref caught); } } else { m_Thief.SendLocalizedMessage(502710); // You can't steal that! } Mobile mobRoot = root as Mobile; if (stolen != null) { from.AddToBackpack(stolen); if (!(stolen is Container || stolen.Stackable)) StolenItem.Add(stolen, m_Thief, mobRoot); } Corpse corpse = root as Corpse; if (caught) { if (root == null || corpse?.IsCriminalAction(m_Thief) == true) { m_Thief.CriminalAction(false); } else if (mobRoot != null) { if (!IsInGuild(mobRoot) && IsInnocentTo(m_Thief, mobRoot)) m_Thief.CriminalAction(false); string message = $"You notice {m_Thief.Name} trying to steal from {mobRoot.Name}."; foreach (NetState ns in m_Thief.GetClientsInRange(8)) if (ns.Mobile != m_Thief) ns.Mobile.SendMessage(message); } } else if (corpse?.IsCriminalAction(m_Thief) == true) { m_Thief.CriminalAction(false); } if (mobRoot?.Player == true && m_Thief is PlayerMobile pm && IsInnocentTo(pm, mobRoot) && !IsInGuild(mobRoot)) { pm.PermaFlags.Add(mobRoot); pm.Delta(MobileDelta.Noto); } } } } public class StolenItem { public static readonly TimeSpan StealTime = TimeSpan.FromMinutes(2.0); private static Queue m_Queue = new Queue(); public StolenItem(Item stolen, Mobile thief, Mobile victim) { Stolen = stolen; Thief = thief; Victim = victim; Expires = DateTime.UtcNow + StealTime; } public Item Stolen{ get; } public Mobile Thief{ get; } public Mobile Victim{ get; } public DateTime Expires{ get; private set; } public bool IsExpired => DateTime.UtcNow >= Expires; public static void Add(Item item, Mobile thief, Mobile victim) { Clean(); m_Queue.Enqueue(new StolenItem(item, thief, victim)); } public static bool IsStolen(Item item) { Mobile victim = null; return IsStolen(item, ref victim); } public static bool IsStolen(Item item, ref Mobile victim) { Clean(); foreach (StolenItem si in m_Queue) if (si.Stolen == item && !si.IsExpired) { victim = si.Victim; return true; } return false; } public static void ReturnOnDeath(Mobile killed, Container corpse) { Clean(); foreach (StolenItem si in m_Queue) if (si.Stolen.RootParent == corpse && si.Victim != null && !si.IsExpired) { if (si.Victim.AddToBackpack(si.Stolen)) si.Victim.SendLocalizedMessage(1010464); // the item that was stolen is returned to you. else si.Victim.SendLocalizedMessage(1010463); // the item that was stolen from you falls to the ground. si.Expires = DateTime.UtcNow; // such a hack } } public static void Clean() { while (m_Queue.Count > 0) { StolenItem si = m_Queue.Peek(); if (si.IsExpired) m_Queue.Dequeue(); else break; } } } }