namespace Server.Items { public class SmithStone : Item { [Constructible] public SmithStone() : base(0xED4) { Movable = false; Hue = 0x476; } public SmithStone(Serial serial) : base(serial) { } public override string DefaultName => "a Blacksmith Supply Stone"; public override void OnDoubleClick(Mobile from) { SmithBag SmithBag = new SmithBag(); if (!from.AddToBackpack(SmithBag)) SmithBag.Delete(); } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }