using Server.Engines.ConPVP; using Server.Gumps; using Server.Targeting; namespace Server.Spells.Eighth { public class ResurrectionSpell : MagerySpell, ISpellTargetingMobile { private static SpellInfo m_Info = new SpellInfo( "Resurrection", "An Corp", 245, 9062, Reagent.Bloodmoss, Reagent.Garlic, Reagent.Ginseng ); public ResurrectionSpell(Mobile caster, Item scroll = null) : base(caster, scroll, m_Info) { } public override SpellCircle Circle => SpellCircle.Eighth; public override bool CheckCast() { if (DuelContext.CheckSuddenDeath(Caster)) { Caster.SendMessage(0x22, "You cannot cast this spell when in sudden death."); return false; } return base.CheckCast(); } public override void OnCast() { Caster.Target = new SpellTargetMobile(this, TargetFlags.Beneficial, 1); } public void Target(Mobile m) { if (m == null) return; if (!Caster.CanSee(m)) Caster.SendLocalizedMessage(500237); // Target can not be seen. else if (m == Caster) Caster.SendLocalizedMessage(501039); // Thou can not resurrect thyself. else if (!Caster.Alive) Caster.SendLocalizedMessage(501040); // The resurrecter must be alive. else if (m.Alive) Caster.SendLocalizedMessage(501041); // Target is not dead. else if (!Caster.InRange(m, 1)) Caster.SendLocalizedMessage(501042); // Target is not close enough. else if (!m.Player) Caster.SendLocalizedMessage(501043); // Target is not a being. else if (m.Map == null || !m.Map.CanFit(m.Location, 16, false, false)) { Caster.SendLocalizedMessage(501042); // Target can not be resurrected at that location. m.SendLocalizedMessage(502391); // Thou can not be resurrected there! } else if (m.Region?.IsPartOf("Khaldun") == true) Caster.SendLocalizedMessage( 1010395); // The veil of death in this area is too strong and resists thy efforts to restore life. else if (CheckBSequence(m, true)) { SpellHelper.Turn(Caster, m); m.PlaySound(0x214); m.FixedEffect(0x376A, 10, 16); m.CloseGump(); m.SendGump(new ResurrectGump(m, Caster)); } FinishSequence(); } } }