using System; using Server.Items; namespace Server.Spells.Necromancy { public class VampiricEmbraceSpell : TransformationSpell { private static SpellInfo m_Info = new SpellInfo( "Vampiric Embrace", "Rel Xen An Sanct", 203, 9031, Reagent.BatWing, Reagent.NoxCrystal, Reagent.PigIron ); public VampiricEmbraceSpell(Mobile caster, Item scroll = null) : base(caster, scroll, m_Info) { } public override TimeSpan CastDelayBase => TimeSpan.FromSeconds(2.0); public override double RequiredSkill => 99.0; public override int RequiredMana => 23; public override int Body => Caster.Female ? 745 : 744; public override int Hue => 0x847E; public override int FireResistOffset => -25; public override void GetCastSkills(out double min, out double max) { if (Caster.Skills[CastSkill].Value >= RequiredSkill) { min = 80.0; max = 120.0; } else { base.GetCastSkills(out min, out max); } } public override void DoEffect(Mobile m) { Effects.SendLocationParticles(EffectItem.Create(m.Location, m.Map, EffectItem.DefaultDuration), 0x373A, 1, 17, 1108, 7, 9914, 0); Effects.SendLocationParticles(EffectItem.Create(m.Location, m.Map, EffectItem.DefaultDuration), 0x376A, 1, 22, 67, 7, 9502, 0); Effects.PlaySound(m.Location, m.Map, 0x4B1); } } }