using Server.Targeting; namespace Server.Spells.Seventh { public class ManaVampireSpell : MagerySpell, ISpellTargetingMobile { private static SpellInfo m_Info = new SpellInfo( "Mana Vampire", "Ort Sanct", 221, 9032, Reagent.BlackPearl, Reagent.Bloodmoss, Reagent.MandrakeRoot, Reagent.SpidersSilk ); public ManaVampireSpell(Mobile caster, Item scroll = null) : base(caster, scroll, m_Info) { } public override SpellCircle Circle => SpellCircle.Seventh; public override void OnCast() { Caster.Target = new SpellTargetMobile(this, TargetFlags.Harmful, Core.ML ? 10 : 12); } public void Target(Mobile m) { if (m == null) return; if (!Caster.CanSee(m)) Caster.SendLocalizedMessage(500237); // Target can not be seen. else if (CheckHSequence(m)) { SpellHelper.Turn(Caster, m); SpellHelper.CheckReflect((int)Circle, Caster, ref m); m.Spell?.OnCasterHurt(); m.Paralyzed = false; int toDrain = 0; if (Core.AOS) { toDrain = (int)(GetDamageSkill(Caster) - GetResistSkill(m)); if (!m.Player) toDrain /= 2; if (toDrain < 0) toDrain = 0; else if (toDrain > m.Mana) toDrain = m.Mana; } else { if (CheckResisted(m)) m.SendLocalizedMessage(501783); // You feel yourself resisting magical energy. else toDrain = m.Mana; } if (toDrain > Caster.ManaMax - Caster.Mana) toDrain = Caster.ManaMax - Caster.Mana; m.Mana -= toDrain; Caster.Mana += toDrain; if (Core.AOS) { m.FixedParticles(0x374A, 1, 15, 5054, 23, 7, EffectLayer.Head); m.PlaySound(0x1F9); Caster.FixedParticles(0x0000, 10, 5, 2054, EffectLayer.Head); } else { m.FixedParticles(0x374A, 10, 15, 5054, EffectLayer.Head); m.PlaySound(0x1F9); } HarmfulSpell(m); } FinishSequence(); } public override double GetResistPercent(Mobile target) { return 98.0; } } }