using System; using Server.Items; using Server.Mobiles; namespace Server.Engines.Craft { public class DefMasonry : CraftSystem { public override SkillName MainSkill { get{ return SkillName.Carpentry; } } public override int GumpTitleNumber { get{ return 1044500; } //
MASONRY MENU
} private static CraftSystem m_CraftSystem; public static CraftSystem CraftSystem { get { if ( m_CraftSystem == null ) m_CraftSystem = new DefMasonry(); return m_CraftSystem; } } public override double GetChanceAtMin( CraftItem item ) { return 0.0; // 0% } private DefMasonry() : base( 1, 1, 1.25 )// base( 1, 2, 1.7 ) { } public override bool RetainsColorFrom( CraftItem item, Type type ) { return true; } public override int CanCraft( Mobile from, BaseTool tool, Type itemType ) { if( tool == null || tool.Deleted || tool.UsesRemaining < 0 ) return 1044038; // You have worn out your tool! else if ( !BaseTool.CheckTool( tool, from ) ) return 1048146; // If you have a tool equipped, you must use that tool. else if ( !(from is PlayerMobile && ((PlayerMobile)from).Masonry && from.Skills[SkillName.Carpentry].Base >= 100.0) ) return 1044633; // You havent learned stonecraft. else if ( !BaseTool.CheckAccessible( tool, from ) ) return 1044263; // The tool must be on your person to use. return 0; } public override void PlayCraftEffect( Mobile from ) { // no effects //if ( from.Body.Type == BodyType.Human && !from.Mounted ) // from.Animate( 9, 5, 1, true, false, 0 ); //new InternalTimer( from ).Start(); } // Delay to synchronize the sound with the hit on the anvil private class InternalTimer : Timer { private Mobile m_From; public InternalTimer( Mobile from ) : base( TimeSpan.FromSeconds( 0.7 ) ) { m_From = from; } protected override void OnTick() { m_From.PlaySound( 0x23D ); } } public override int PlayEndingEffect( Mobile from, bool failed, bool lostMaterial, bool toolBroken, int quality, bool makersMark, CraftItem item ) { if ( toolBroken ) from.SendLocalizedMessage( 1044038 ); // You have worn out your tool if ( failed ) { if ( lostMaterial ) return 1044043; // You failed to create the item, and some of your materials are lost. else return 1044157; // You failed to create the item, but no materials were lost. } else { if ( quality == 0 ) return 502785; // You were barely able to make this item. It's quality is below average. else if ( makersMark && quality == 2 ) return 1044156; // You create an exceptional quality item and affix your maker's mark. else if ( quality == 2 ) return 1044155; // You create an exceptional quality item. else return 1044154; // You create the item. } } public override void InitCraftList() { // Decorations AddCraft( typeof( Vase ), 1044501, 1022888, 52.5, 102.5, typeof( Granite ), 1044514, 1, 1044513 ); AddCraft( typeof( LargeVase ), 1044501, 1022887, 52.5, 102.5, typeof( Granite ), 1044514, 3, 1044513 ); if( Core.SE ) { int index = AddCraft( typeof( SmallUrn ), 1044501, 1029244, 82.0, 132.0, typeof( Granite ), 1044514, 3, 1044513 ); SetNeededExpansion( index, Expansion.SE ); index = AddCraft( typeof( SmallTowerSculpture ), 1044501, 1029242, 82.0, 132.0, typeof( Granite ), 1044514, 3, 1044513 ); SetNeededExpansion( index, Expansion.SE ); } // Furniture AddCraft( typeof( StoneChair ), 1044502, 1024635, 55.0, 105.0, typeof( Granite ), 1044514, 4, 1044513 ); AddCraft( typeof( MediumStoneTableEastDeed ), 1044502, 1044508, 65.0, 115.0, typeof( Granite ), 1044514, 6, 1044513 ); AddCraft( typeof( MediumStoneTableSouthDeed ), 1044502, 1044509, 65.0, 115.0, typeof( Granite ), 1044514, 6, 1044513 ); AddCraft( typeof( LargeStoneTableEastDeed ), 1044502, 1044511, 75.0, 125.0, typeof( Granite ), 1044514, 9, 1044513 ); AddCraft( typeof( LargeStoneTableSouthDeed ), 1044502, 1044512, 75.0, 125.0, typeof( Granite ), 1044514, 9, 1044513 ); // Statues AddCraft( typeof( StatueSouth ), 1044503, 1044505, 60.0, 120.0, typeof( Granite ), 1044514, 3, 1044513 ); AddCraft( typeof( StatueNorth ), 1044503, 1044506, 60.0, 120.0, typeof( Granite ), 1044514, 3, 1044513 ); AddCraft( typeof( StatueEast ), 1044503, 1044507, 60.0, 120.0, typeof( Granite ), 1044514, 3, 1044513 ); AddCraft( typeof( StatuePegasus ), 1044503, 1044510, 70.0, 130.0, typeof( Granite ), 1044514, 4, 1044513 ); SetSubRes( typeof( Granite ), 1044525 ); AddSubRes( typeof( Granite ), 1044525, 00.0, 1044514, 1044526 ); AddSubRes( typeof( DullCopperGranite ), 1044023, 65.0, 1044514, 1044527 ); AddSubRes( typeof( ShadowIronGranite ), 1044024, 70.0, 1044514, 1044527 ); AddSubRes( typeof( CopperGranite ), 1044025, 75.0, 1044514, 1044527 ); AddSubRes( typeof( BronzeGranite ), 1044026, 80.0, 1044514, 1044527 ); AddSubRes( typeof( GoldGranite ), 1044027, 85.0, 1044514, 1044527 ); AddSubRes( typeof( AgapiteGranite ), 1044028, 90.0, 1044514, 1044527 ); AddSubRes( typeof( VeriteGranite ), 1044029, 95.0, 1044514, 1044527 ); AddSubRes( typeof( ValoriteGranite ), 1044030, 99.0, 1044514, 1044527 ); } } }