using System; using Server; namespace Server.Items { public class FancyElvenTableSouthAddon : BaseAddon { public override BaseAddonDeed Deed{ get{ return new FancyElvenTableSouthDeed(); } } [Constructable] public FancyElvenTableSouthAddon() { AddComponent( new AddonComponent( 0x3095 ), 0, 1, 0 ); AddComponent( new AddonComponent( 0x3096 ), 0, 0, 0 ); AddComponent( new AddonComponent( 0x3097 ), 0, -1, 0 ); } public FancyElvenTableSouthAddon( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); } } public class FancyElvenTableSouthDeed : BaseAddonDeed { public override BaseAddon Addon{ get{ return new FancyElvenTableSouthAddon(); } } public override int LabelNumber{ get{ return 1073385; } } // hardwood table (south) [Constructable] public FancyElvenTableSouthDeed() { } public FancyElvenTableSouthDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); } } }