ModernUO/Projects/Server/Mobiles/AggressorInfo.cs
Kamron Batman f268d5d4e2
fix: Cleans up core code (#1187)
**Only one functional change**
* Fixes a bug in LogFactory where `Warning` is being logged as `Information`

Non-functional changes:
* Updates/Fixes copyright headers
* Removes namespace scopes for core files.

View with [whitespace off](https://github.com/modernuo/ModernUO/pull/1187/files?w=1).
2022-10-10 21:47:08 -07:00

206 lines
3.7 KiB
C#

using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
namespace Server;
public class AggressorInfo
{
private static readonly Queue<AggressorInfo> m_Pool = new();
private Mobile m_Attacker, m_Defender;
private bool m_CanReportMurder;
private bool m_CriminalAggression;
private DateTime m_LastCombatTime;
private bool m_Queued;
private bool m_Reported;
private AggressorInfo(Mobile attacker, Mobile defender, bool criminal)
{
m_Attacker = attacker;
m_Defender = defender;
m_CanReportMurder = criminal;
m_CriminalAggression = criminal;
Refresh();
}
public static TimeSpan ExpireDelay { get; set; } = TimeSpan.FromMinutes(2.0);
public bool Expired
{
get
{
if (m_Queued)
{
DumpAccess();
}
return m_Attacker.Deleted || m_Defender.Deleted || Core.Now >= m_LastCombatTime + ExpireDelay;
}
}
public bool CriminalAggression
{
get
{
if (m_Queued)
{
DumpAccess();
}
return m_CriminalAggression;
}
set
{
if (m_Queued)
{
DumpAccess();
}
m_CriminalAggression = value;
}
}
public Mobile Attacker
{
get
{
if (m_Queued)
{
DumpAccess();
}
return m_Attacker;
}
}
public Mobile Defender
{
get
{
if (m_Queued)
{
DumpAccess();
}
return m_Defender;
}
}
public DateTime LastCombatTime
{
get
{
if (m_Queued)
{
DumpAccess();
}
return m_LastCombatTime;
}
}
public bool Reported
{
get
{
if (m_Queued)
{
DumpAccess();
}
return m_Reported;
}
set
{
if (m_Queued)
{
DumpAccess();
}
m_Reported = value;
}
}
public bool CanReportMurder
{
get
{
if (m_Queued)
{
DumpAccess();
}
return m_CanReportMurder;
}
set
{
if (m_Queued)
{
DumpAccess();
}
m_CanReportMurder = value;
}
}
public static AggressorInfo Create(Mobile attacker, Mobile defender, bool criminal)
{
AggressorInfo info;
if (m_Pool.Count > 0)
{
info = m_Pool.Dequeue();
info.m_Attacker = attacker;
info.m_Defender = defender;
info.m_CanReportMurder = criminal;
info.m_CriminalAggression = criminal;
info.m_Queued = false;
info.Refresh();
}
else
{
info = new AggressorInfo(attacker, defender, criminal);
}
return info;
}
public void Free()
{
if (m_Queued)
{
return;
}
m_Queued = true;
m_Pool.Enqueue(this);
}
public static void DumpAccess()
{
using var op = new StreamWriter("warnings.log", true);
op.WriteLine("Warning: Access to queued AggressorInfo:");
op.WriteLine(new StackTrace());
op.WriteLine();
op.WriteLine();
}
public void Refresh()
{
if (m_Queued)
{
DumpAccess();
}
m_LastCombatTime = Core.Now;
m_Reported = false;
}
}