### Summary - Fixes `[AdvancedSearch` being accessible by players 😱 - Adds `[GenCommands` to generate the same commands html page on https://muo.gg/commands. - Fixes `[helpinfo` so all commands properly show up! > [!WARNING] > ### Developer Warning: > Commands must now be registered in the `Configure` bootup phase. > If a command is not registered early enough, it may not be available to systems like [helpinfo > that cache their information. > [!NOTE] > ### Developer Note: > Various commands related to generating content have been changed to _Developer_ and above access level. ### Screenshots <img width="673" alt="image" src="https://github.com/modernuo/ModernUO/assets/3953314/b105b5c9-5eb4-4ace-93ff-1bfb31e7132f"> <img width="547" alt="image" src="https://github.com/modernuo/ModernUO/assets/3953314/e97487e8-47a5-4aa7-89cc-9fe3deda584d">
83 lines
3.3 KiB
C#
83 lines
3.3 KiB
C#
/*************************************************************************
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* ModernUO *
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* Copyright 2019-2023 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: ChampionCommands.cs *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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using Server.Targeting;
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namespace Server.Engines.CannedEvil
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{
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public static class ChampionCommands
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{
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public static void Configure()
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{
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CommandSystem.Register("ClearChampByTarget", AccessLevel.Administrator, KillByTarget_OnCommand);
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CommandSystem.Register("ClearChampByRegion", AccessLevel.Administrator, KillByRegion_OnCommand);
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}
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[Usage("ClearChampByTarget")]
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[Description("Kills all minions of a champion spawn.")]
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private static void KillByTarget_OnCommand(CommandEventArgs e)
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{
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e.Mobile.Target = new KillTarget();
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e.Mobile.SendMessage("Which champion spawn would you like to clear?");
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}
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private class KillTarget : Target
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{
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public KillTarget() : base(15, false, TargetFlags.None)
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{
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}
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protected override void OnTarget(Mobile from, object targ)
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{
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if (from == null || from.AccessLevel < AccessLevel.Administrator)
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{
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return;
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}
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ChampionSpawn spawn = targ switch
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{
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ChampionSpawn championSpawn => championSpawn,
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IdolOfTheChampion champion => champion.Spawn,
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ChampionAltar altar => altar.Spawn,
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ChampionPlatform platform => platform.Spawn,
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_ => null
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};
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if (spawn == null)
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{
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from.SendMessage("That is not a valid target. Please target the champion, altar, platform, or idol.");
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}
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spawn?.DeleteCreatures();
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spawn?.Champion?.Delete();
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}
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}
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[Usage("ClearChampByRegion")]
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[Description("Kills all minions of a champion spawn.")]
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private static void KillByRegion_OnCommand(CommandEventArgs e)
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{
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if (e.Mobile.Region is ChampionSpawnRegion { Spawn: { } } region)
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{
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region.Spawn.DeleteCreatures();
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region.Spawn.Champion?.Delete();
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}
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else
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{
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e.Mobile.SendMessage("You are not in a champion spawn region.");
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}
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}
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}
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}
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