ModernUO/Projects/UOContent/Engines/CannedEvil/GenChampEntry.cs
2023-08-09 09:09:26 -07:00

49 lines
2.1 KiB
C#

/*************************************************************************
* ModernUO *
* Copyright 2019-2023 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: GenChampEntry.cs *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
using System;
namespace Server.Engines.CannedEvil
{
public record ChampionEntry
{
public readonly bool m_RandomizeType;
public readonly ChampionSpawnType m_Type;
public readonly Point3D m_SignLocation;
public readonly Type m_ChampType;
public readonly Map m_Map;
public readonly Point3D m_EjectLocation;
public readonly Map m_EjectMap;
public ChampionEntry(Type champtype, Point3D signloc, Map map, Point3D ejectloc, Map ejectmap) :
this(champtype, ChampionSpawnType.Abyss, signloc, map, ejectloc, ejectmap, true)
{
}
public ChampionEntry(
Type champtype, ChampionSpawnType type, Point3D signloc, Map map, Point3D ejectloc, Map ejectmap,
bool randomizetype = false
)
{
m_ChampType = champtype;
m_RandomizeType = randomizetype;
m_Type = type;
m_SignLocation = signloc;
m_Map = map;
m_EjectLocation = ejectloc;
m_EjectMap = ejectmap;
}
}
}