ModernUO/Projects/UOContent/Engines/ConPVP/TournamentBracketItem.cs
Kamron Batman 8282b00ca2
feat: Moves gumps out of the core (#1916)
> [!Important]
> **Developer Note**
> This code change will **completely move gumps out of the core**


### Summary

- Adds `GetGumps()` convenience which exposes methods to Find/Close/Send multiple gumps. This helper is a performance improvement by eliminating the Dictionary<Player, List> lookup for gumps.
2024-08-09 19:07:32 -07:00

61 lines
1.6 KiB
C#

using Server.Gumps;
namespace Server.Engines.ConPVP
{
public class TournamentBracketItem : Item
{
[Constructible]
public TournamentBracketItem() : base(3774) => Movable = false;
public TournamentBracketItem(Serial serial) : base(serial)
{
}
[CommandProperty(AccessLevel.GameMaster)]
public TournamentController Tournament { get; set; }
public override string DefaultName => "tournament bracket";
public override void OnDoubleClick(Mobile from)
{
if (!from.InRange(GetWorldLocation(), 2))
{
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that
}
else
{
var tourney = Tournament?.Tournament;
if (tourney != null)
{
from.SendGump(new TournamentBracketGump(from, tourney, TourneyBracketGumpType.Index), true);
}
}
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
writer.Write(Tournament);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
switch (version)
{
case 0:
{
Tournament = reader.ReadEntity<TournamentController>();
break;
}
}
}
}
}