ModernUO/Projects/UOContent/Engines/Ethics/Evil/Powers/UnholyShield.cs
Kamron Batman 20596e52fa
fix: Converts ethics system to generic entity persistence (#1824)
### Summary

Converts ethics system to entity persistence and removes the persistence item.


### TODO

1. The enable/disable toggle doesn't propagate to all code that does Ethics checks (notoriety, pvp, etc).
2. We need commands to remove them from an ethic.
2024-06-16 10:26:09 -07:00

37 lines
No EOL
848 B
C#

namespace Server.Ethics.Evil;
public sealed class UnholyShield : Power
{
public UnholyShield() =>
Definition = new PowerDefinition(
20,
"Unholy Shield",
"Velgo K'blac",
""
);
public override void BeginInvoke(Player from)
{
if (from.IsShielded)
{
from.Mobile.LocalOverheadMessage(
MessageType.Regular,
0x3B2,
false,
"You are already under the protection of an unholy shield."
);
return;
}
from.BeginShield();
from.Mobile.LocalOverheadMessage(
MessageType.Regular,
0x3B2,
false,
"You are now under the protection of an unholy shield."
);
FinishInvoke(from);
}
}