ModernUO/Projects/UOContent/Engines/ML Quests/Items/PrismaticCrystal.cs
2023-09-30 00:46:07 -07:00

55 lines
1.5 KiB
C#

using ModernUO.Serialization;
using Server.Engines.MLQuests;
using Server.Engines.MLQuests.Definitions;
using Server.Mobiles;
namespace Server.Items;
[SerializationGenerator(0, false)]
public partial class PrismaticCrystal : Item
{
[Constructible]
public PrismaticCrystal() : base(0x2DA)
{
Movable = false;
Hue = 0x32;
}
public override int LabelNumber => 1074269; // prismatic crystal
public override void OnDoubleClick(Mobile from)
{
if (from is not PlayerMobile pm || pm.Backpack == null)
{
return;
}
if (pm.InRange(GetWorldLocation(), 2))
{
if (MLQuestSystem.GetContext(pm)?.IsDoingQuest(typeof(UnfadingMemoriesPartOne)) == true &&
pm.Backpack.FindItemByType<PrismaticAmber>(false) == null)
{
Item amber = new PrismaticAmber();
if (pm.PlaceInBackpack(amber))
{
MLQuestSystem.MarkQuestItem(pm, amber);
Delete();
}
else
{
pm.SendLocalizedMessage(502385); // Your pack cannot hold this item.
amber.Delete();
}
}
else
{
pm.SendLocalizedMessage(1075464); // You already have as many of those as you need.
}
}
else
{
pm.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that.
}
}
}