ModernUO/Projects/UOContent/Engines/Quests/Regions/CancelQuestRegion.cs
Kamron Batman 8282b00ca2
feat: Moves gumps out of the core (#1916)
> [!Important]
> **Developer Note**
> This code change will **completely move gumps out of the core**


### Summary

- Adds `GetGumps()` convenience which exposes methods to Find/Close/Send multiple gumps. This helper is a performance improvement by eliminating the Dictionary<Player, List> lookup for gumps.
2024-08-09 19:07:32 -07:00

49 lines
1.2 KiB
C#

using System;
using Server.Gumps;
using Server.Regions;
using Server.Mobiles;
namespace Server.Engines.Quests;
public class CancelQuestRegion : BaseRegion
{
public CancelQuestRegion(string name, Map map, Region parent, int priority, params Rectangle3D[] area) : base(name, map, parent, priority, area)
{
}
public CancelQuestRegion(string name, Map map, Region parent, params Rectangle3D[] area) : base(name, map, parent, area)
{
}
public Type Quest { get; set; }
public override bool OnMoveInto(Mobile m, Direction d, Point3D newLocation, Point3D oldLocation)
{
if (!base.OnMoveInto (m, d, newLocation, oldLocation))
{
return false;
}
if (m.AccessLevel > AccessLevel.Player)
{
return true;
}
if (Quest == null)
{
return true;
}
if (m is PlayerMobile player && player.Quest != null && player.Quest.GetType() == Quest)
{
if (!player.HasGump<QuestCancelGump>())
{
player.Quest.BeginCancelQuest();
}
return false;
}
return true;
}
}