ModernUO/Projects/UOContent/Engines/Quests/The Summoning/Conversations.cs

55 lines
1.6 KiB
C#

using Server.Mobiles;
namespace Server.Engines.Quests.Doom
{
public class AcceptConversation : QuestConversation
{
public override int Message => 1050027;
public override void OnRead()
{
System.AddObjective(new CollectBonesObjective());
}
}
public class VanquishDaemonConversation : QuestConversation
{
public override int Message => 1050021;
public override void OnRead()
{
var victoria = ((TheSummoningQuest)System).Victoria;
if (victoria == null)
{
System.From.SendMessage("Internal error: unable to find Victoria. Quest unable to continue.");
System.Cancel();
}
else
{
var altar = victoria.Altar;
if (altar == null)
{
System.From.SendMessage("Internal error: unable to find summoning altar. Quest unable to continue.");
System.Cancel();
}
else if (altar.Daemon?.Alive != true)
{
var daemon = new BoneDemon();
daemon.MoveToWorld(altar.Location, altar.Map);
altar.Daemon = daemon;
System.AddObjective(new VanquishDaemonObjective(daemon));
}
else
{
victoria.SayTo(System.From, "The devourer has already been summoned.");
((TheSummoningQuest)System).WaitForSummon = true;
}
}
}
}
}