> [!Important] > **Developer Note** > This code change will **completely move gumps out of the core** ### Summary - Adds `GetGumps()` convenience which exposes methods to Find/Close/Send multiple gumps. This helper is a performance improvement by eliminating the Dictionary<Player, List> lookup for gumps.
325 lines
8.1 KiB
C#
325 lines
8.1 KiB
C#
using System;
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using ModernUO.Serialization;
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using Server.Gumps;
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using Server.Items;
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using Server.Mobiles;
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using Server.Network;
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namespace Server.Engines.Quests.Doom;
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[SerializationGenerator(0, false)]
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public partial class Chyloth : BaseQuester
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{
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private static readonly int[] _offsets =
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{
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-1, -1,
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-1, 0,
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-1, 1,
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0, -1,
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0, 1,
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1, -1,
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1, 0,
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1, 1
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};
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[Constructible]
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public Chyloth() : base("the Ferryman")
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{
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}
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public override string DefaultName => "Chyloth";
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public BellOfTheDead Bell { get; set; }
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public Mobile AngryAt { get; set; }
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public override void InitBody()
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{
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InitStats(100, 100, 25);
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Hue = 0x8455;
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Body = 0x190;
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}
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public override void InitOutfit()
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{
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EquipItem(new ChylothShroud());
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EquipItem(new ChylothStaff());
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}
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public virtual void BeginGiveWarning()
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{
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if (Deleted || AngryAt == null)
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{
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return;
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}
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Timer.StartTimer(TimeSpan.FromSeconds(4.0), EndGiveWarning);
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}
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public virtual void EndGiveWarning()
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{
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if (Deleted || AngryAt == null)
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{
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return;
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}
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// You have summoned me in vain ~1_NAME~! Only the dead may cross!
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PublicOverheadMessage(MessageType.Regular, 0x3B2, 1050013, AngryAt.Name);
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PublicOverheadMessage(MessageType.Regular, 0x3B2, 1050014); // Why have you disturbed me, mortal?!?
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BeginSummonDragon();
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}
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public virtual void BeginSummonDragon()
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{
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if (Deleted || AngryAt == null)
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{
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return;
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}
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Timer.StartTimer(TimeSpan.FromSeconds(30.0), EndSummonDragon);
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}
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public virtual void BeginRemove(TimeSpan delay)
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{
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Timer.StartTimer(delay, EndRemove);
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}
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public virtual void EndRemove()
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{
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if (Deleted)
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{
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return;
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}
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var loc = Location;
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var map = Map;
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Effects.SendLocationParticles(
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EffectItem.Create(loc, map, EffectItem.DefaultDuration),
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0x3728,
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10,
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10,
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0,
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0,
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2023,
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0
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);
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Effects.PlaySound(loc, map, 0x1FE);
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Delete();
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}
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public virtual void EndSummonDragon()
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{
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if (Deleted || AngryAt == null)
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{
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return;
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}
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var map = AngryAt.Map;
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if (map == null)
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{
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return;
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}
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if (!AngryAt.Region.IsPartOf("Doom"))
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{
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return;
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}
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PublicOverheadMessage(MessageType.Regular, 0x3B2, 1050015); // Feel the wrath of my legions!!!
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PublicOverheadMessage(MessageType.Regular, 0x3B2, false, "MUHAHAHAHA HAHAH HAHA"); // A wee bit crazy, aren't we?
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var dragon = new SkeletalDragon();
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var offset = Utility.Random(8) * 2;
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var foundLoc = false;
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for (var i = 0; i < _offsets.Length; i += 2)
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{
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var x = AngryAt.X + _offsets[(offset + i) % _offsets.Length];
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var y = AngryAt.Y + _offsets[(offset + i + 1) % _offsets.Length];
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if (map.CanSpawnMobile(x, y, AngryAt.Z))
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{
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dragon.MoveToWorld(new Point3D(x, y, AngryAt.Z), map);
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foundLoc = true;
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break;
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}
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var z = map.GetAverageZ(x, y);
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if (map.CanSpawnMobile(x, y, z))
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{
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dragon.MoveToWorld(new Point3D(x, y, z), map);
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foundLoc = true;
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break;
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}
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}
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if (!foundLoc)
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{
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dragon.MoveToWorld(AngryAt.Location, map);
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}
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dragon.Combatant = AngryAt;
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if (Bell != null)
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{
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Bell.Dragon = dragon;
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}
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}
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public static void TeleportToFerry(Mobile from)
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{
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var loc = new Point3D(408, 251, 2);
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var map = Map.Malas;
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Effects.SendLocationParticles(
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EffectItem.Create(loc, map, EffectItem.DefaultDuration),
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0x3728,
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10,
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10,
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0,
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0,
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2023,
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0
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);
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Effects.PlaySound(loc, map, 0x1FE);
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TeleportPets(from, loc, map);
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from.MoveToWorld(loc, map);
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}
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public override bool OnDragDrop(Mobile from, Item dropped)
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{
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if (dropped is GoldenSkull)
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{
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dropped.Delete();
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// Very well, ~1_NAME~, I accept your token. You may cross.
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PublicOverheadMessage(MessageType.Regular, 0x3B2, 1050046, from.Name);
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BeginRemove(TimeSpan.FromSeconds(4.0));
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var p = PartySystem.Party.Get(from);
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for (var i = 0; i < p?.Members.Count; ++i)
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{
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var pmi = p.Members[i];
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var member = pmi.Mobile;
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if (member != from && member.Map == Map.Malas && member.Region.IsPartOf("Doom"))
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{
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if (AngryAt == member)
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{
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AngryAt = null;
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}
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member.SendGump(new ChylothPartyGump(from, member));
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}
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}
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if (AngryAt == from)
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{
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AngryAt = null;
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}
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TeleportToFerry(from);
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return false;
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}
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return base.OnDragDrop(from, dropped);
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}
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public override bool CanTalkTo(PlayerMobile to) => false;
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public override void OnTalk(PlayerMobile player, bool contextMenu)
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{
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}
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}
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public class ChylothPartyGump : Gump
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{
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private readonly Mobile _leader;
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private readonly Mobile _member;
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public ChylothPartyGump(Mobile leader, Mobile member) : base(150, 50)
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{
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_leader = leader;
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_member = member;
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Closable = false;
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AddPage(0);
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AddImage(0, 0, 3600);
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AddImageTiled(0, 14, 15, 200, 3603);
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AddImageTiled(380, 14, 14, 200, 3605);
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AddImage(0, 201, 3606);
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AddImageTiled(15, 201, 370, 16, 3607);
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AddImageTiled(15, 0, 370, 16, 3601);
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AddImage(380, 0, 3602);
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AddImage(380, 201, 3608);
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AddImageTiled(15, 15, 365, 190, 2624);
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AddRadio(30, 140, 9727, 9730, true, 1);
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AddHtmlLocalized(65, 145, 300, 25, 1050050, 0x7FFF); // Yes, let's go!
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AddRadio(30, 175, 9727, 9730, false, 0);
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AddHtmlLocalized(65, 178, 300, 25, 1050049, 0x7FFF); // No thanks, I'd rather stay here.
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// Another player has paid Chyloth for your passage across lake Mortis:
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AddHtmlLocalized(30, 20, 360, 35, 1050047, 0x7FFF);
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AddHtmlLocalized(30, 105, 345, 40, 1050048, 0x5B2D); // Do you wish to accept their invitation at this time?
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AddImage(65, 72, 5605);
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AddImageTiled(80, 90, 200, 1, 9107);
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AddImageTiled(95, 92, 200, 1, 9157);
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AddLabel(90, 70, 1645, leader.Name);
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AddButton(290, 175, 247, 248, 2);
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AddImageTiled(15, 14, 365, 1, 9107);
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AddImageTiled(380, 14, 1, 190, 9105);
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AddImageTiled(15, 205, 365, 1, 9107);
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AddImageTiled(15, 14, 1, 190, 9105);
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AddImageTiled(0, 0, 395, 1, 9157);
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AddImageTiled(394, 0, 1, 217, 9155);
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AddImageTiled(0, 216, 395, 1, 9157);
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AddImageTiled(0, 0, 1, 217, 9155);
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}
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public override void OnResponse(NetState sender, in RelayInfo info)
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{
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if (info.ButtonID == 2 && info.IsSwitched(1))
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{
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if (_member.Region.IsPartOf("Doom"))
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{
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// ~1_NAME~ has accepted your invitation to cross lake Mortis.
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_leader.SendLocalizedMessage(1050054, _member.Name);
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Chyloth.TeleportToFerry(_member);
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}
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else
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{
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_member.SendLocalizedMessage(1050051); // The invitation has been revoked.
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}
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}
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else
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{
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_member.SendLocalizedMessage(1050052); // You have declined their invitation.
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// ~1_NAME~ has declined your invitation to cross lake Mortis.
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_leader.SendLocalizedMessage(1050053, _member.Name);
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}
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}
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}
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