> [!Important] > **Developer Note** > This code change will **completely move gumps out of the core** ### Summary - Adds `GetGumps()` convenience which exposes methods to Find/Close/Send multiple gumps. This helper is a performance improvement by eliminating the Dictionary<Player, List> lookup for gumps.
43 lines
1.7 KiB
C#
43 lines
1.7 KiB
C#
/*************************************************************************
|
|
* ModernUO *
|
|
* Copyright 2019-2024 - ModernUO Development Team *
|
|
* Email: hi@modernuo.com *
|
|
* File: GumpItem.cs *
|
|
* *
|
|
* This program is free software: you can redistribute it and/or modify *
|
|
* it under the terms of the GNU General Public License as published by *
|
|
* the Free Software Foundation, either version 3 of the License, or *
|
|
* (at your option) any later version. *
|
|
* *
|
|
* You should have received a copy of the GNU General Public License *
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
|
*************************************************************************/
|
|
|
|
using System.Buffers;
|
|
using Server.Collections;
|
|
|
|
namespace Server.Gumps;
|
|
|
|
public class GumpItem : GumpEntry
|
|
{
|
|
public GumpItem(int x, int y, int itemID, int hue = 0)
|
|
{
|
|
X = x;
|
|
Y = y;
|
|
ItemID = itemID;
|
|
Hue = hue;
|
|
}
|
|
|
|
public int X { get; set; }
|
|
|
|
public int Y { get; set; }
|
|
|
|
public int ItemID { get; set; }
|
|
|
|
public int Hue { get; set; }
|
|
|
|
public override void AppendTo(ref SpanWriter writer, OrderedSet<string> strings, ref int entries, ref int switches)
|
|
{
|
|
writer.WriteAscii(Hue == 0 ? $"{{ tilepic {X} {Y} {ItemID} }}" : $"{{ tilepichue {X} {Y} {ItemID} {Hue} }}");
|
|
}
|
|
}
|