> [!Important] > **Developer Note** > This code change will **completely move gumps out of the core** ### Summary - Adds `GetGumps()` convenience which exposes methods to Find/Close/Send multiple gumps. This helper is a performance improvement by eliminating the Dictionary<Player, List> lookup for gumps.
44 lines
1.7 KiB
C#
44 lines
1.7 KiB
C#
/*************************************************************************
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* ModernUO *
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* Copyright 2019-2024 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: GumpLabel.cs *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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using System.Buffers;
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using Server.Collections;
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namespace Server.Gumps;
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public class GumpLabel : GumpEntry
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{
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public GumpLabel(int x, int y, int hue, string text)
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{
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X = x;
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Y = y;
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Hue = hue;
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Text = text;
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}
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public int X { get; set; }
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public int Y { get; set; }
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public int Hue { get; set; }
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public string Text { get; set; }
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public override void AppendTo(ref SpanWriter writer, OrderedSet<string> strings, ref int entries, ref int switches)
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{
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var textIndex = strings.Add(Text ?? "");
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writer.WriteAscii($"{{ text {X} {Y} {Hue} {textIndex} }}");
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}
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}
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