130 lines
4.2 KiB
C#
130 lines
4.2 KiB
C#
using System;
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using Server.Items;
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using Server.Network;
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namespace Server.Gumps;
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public class TithingGump : StaticGump<TithingGump>
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{
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// TODO: What's the maximum?
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private const int MaxTitheAmount = 100000;
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private readonly Mobile _from;
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private int _offer;
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public TithingGump(Mobile from) : base(160, 40) => _from = from;
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protected override void BuildLayout(ref StaticGumpBuilder builder)
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{
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builder.AddPage();
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builder.AddImage(30, 30, 102);
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// May your wealth bring blessings to those in need, if tithed upon this most sacred site.
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builder.AddHtmlLocalized(95, 100, 120, 100, 1060198, 0);
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builder.AddHtmlLocalized(57, 274, 50, 20, 3000311); // Gold:
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// AddLabel(57, 274, 0, "Gold:");
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builder.AddLabelPlaceholder(87, 274, 53, "goldOffer");
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builder.AddHtmlLocalized(137, 274, 50, 20, 1079251); // Tithe:
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// AddLabel(137, 274, 0, "Tithe:");
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builder.AddLabelPlaceholder(172, 274, 53, "titheOffer");
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builder.AddButton(105, 230, 5220, 5220, 2);
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builder.AddButton(113, 230, 5222, 5222, 2);
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builder.AddLabel(108, 228, 0, "<");
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builder.AddLabel(112, 228, 0, "<");
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builder.AddButton(127, 230, 5223, 5223, 1);
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builder.AddLabel(131, 228, 0, "<");
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builder.AddButton(147, 230, 5224, 5224, 3);
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builder.AddLabel(153, 228, 0, ">");
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builder.AddButton(168, 230, 5220, 5220, 4);
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builder.AddButton(176, 230, 5222, 5222, 4);
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builder.AddLabel(172, 228, 0, ">");
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builder.AddLabel(176, 228, 0, ">");
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builder.AddButton(217, 272, 4023, 4024, 5);
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}
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protected override void BuildStrings(ref GumpStringsBuilder builder)
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{
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var totalGold = _from.TotalGold;
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// Just in case
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_offer = Math.Clamp(_offer, 0, totalGold);
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builder.SetStringSlot("goldOffer", (totalGold - _offer).ToString("N0"));
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builder.SetStringSlot("titheOffer", _offer.ToString("N0"));
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}
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public override void OnResponse(NetState sender, in RelayInfo info)
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{
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switch (info.ButtonID)
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{
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case 0:
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{
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// You have decided to tithe no gold to the shrine.
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_from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1060193);
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break;
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}
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case 1:
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case 2:
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case 3:
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case 4:
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{
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_offer = info.ButtonID switch
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{
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1 => _offer - 100,
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2 => 0,
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3 => _offer + 100,
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4 => _from.TotalGold,
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_ => 0
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};
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_from.SendGump(this);
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break;
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}
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case 5:
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{
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var totalGold = _from.TotalGold;
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_offer = Math.Clamp(_offer, 0, totalGold);
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if (_from.TithingPoints + _offer > MaxTitheAmount)
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{
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_offer = MaxTitheAmount - _from.TithingPoints;
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}
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if (_offer <= 0)
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{
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// You have decided to tithe no gold to the shrine.
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_from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1060193);
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break;
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}
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var pack = _from.Backpack;
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// TODO: At some point this was changed on OSI to only work from bank/account funds
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if (pack?.ConsumeTotal(typeof(Gold), _offer) == true)
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{
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// You tithe gold to the shrine as a sign of devotion.
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_from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1060195);
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_from.TithingPoints += _offer;
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_from.PlaySound(0x243);
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_from.PlaySound(0x2E6);
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}
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else
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{
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// You do not have enough gold to tithe that amount!
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_from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1060194);
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}
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break;
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}
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}
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}
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}
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