ModernUO/Projects/UOContent/Gumps/ViewHousesGump.cs

318 lines
10 KiB
C#

using System.Collections.Generic;
using Server.Accounting;
using Server.Items;
using Server.Multis;
using Server.Network;
using Server.Targeting;
namespace Server.Gumps
{
public class ViewHousesGump : Gump
{
private const int White16 = 0x7FFF;
private const int White = 0xFFFFFF;
private readonly Mobile m_From;
private readonly List<BaseHouse> m_List;
private readonly BaseHouse m_Selection;
public override bool Singleton => true;
public ViewHousesGump(Mobile from, List<BaseHouse> list, BaseHouse sel) : base(50, 40)
{
m_From = from;
m_List = list;
m_Selection = sel;
AddPage(0);
AddBackground(0, 0, 240, 360, 5054);
AddBlackAlpha(10, 10, 220, 340);
if (sel?.Deleted != false)
{
m_Selection = null;
AddHtml(35, 15, 120, 20, "House Type".Color(White));
if (list.Count == 0)
{
AddHtml(35, 40, 160, 40, "There were no houses found for that player.".Color(White));
}
AddImage(190, 17, 0x25EA);
AddImage(207, 17, 0x25E6);
var page = 0;
for (var i = 0; i < list.Count; ++i)
{
if (i % 15 == 0)
{
if (page > 0)
{
AddButton(207, 17, 0x15E1, 0x15E5, 0, GumpButtonType.Page, page + 1);
}
AddPage(++page);
if (page > 1)
{
AddButton(190, 17, 0x15E3, 0x15E7, 0, GumpButtonType.Page, page - 1);
}
}
var name = FindHouseName(list[i]);
AddHtml(15, 40 + i % 15 * 20, 20, 20, $"{i + 1}.".Color(White));
if (name.Number > 0)
{
AddHtmlLocalized(35, 40 + i % 15 * 20, 160, 20, name, White16);
}
else
{
AddHtml(35, 40 + i % 15 * 20, 160, 20, Html.Color(name, White));
}
AddButton(198, 39 + i % 15 * 20, 4005, 4007, i + 1);
}
}
else
{
string location;
var map = sel.Map;
var houseName = sel.Sign == null ? "An Unnamed House" : sel.Sign.GetName();
var owner = sel.Owner == null ? "nobody" : sel.Owner.Name;
int xLong = 0, yLat = 0, xMins = 0, yMins = 0;
bool xEast = false, ySouth = false;
var valid = Sextant.Format(
sel.Location,
map,
ref xLong,
ref yLat,
ref xMins,
ref yMins,
ref xEast,
ref ySouth
);
if (valid)
{
location = $"{yLat}° {yMins}'{(ySouth ? "S" : "N")}, {xLong}° {xMins}'{(xEast ? "E" : "W")}";
}
else
{
location = "unknown";
}
AddHtml(10, 15, 220, 20, "House Properties".Center(White));
AddHtml(15, 40, 210, 20, "Facet:".Color(White));
AddHtml(15, 40, 210, 20, (map == null ? "(null)" : map.Name).Right(White));
AddHtml(15, 60, 210, 20, "Location:".Color(White));
AddHtml(15, 60, 210, 20, sel.Location.ToString().Right(White));
AddHtml(15, 80, 210, 20, "Sextant:".Color(White));
AddHtml(15, 80, 210, 20, location.Right(White));
AddHtml(15, 100, 210, 20, "Owner:".Color(White));
AddHtml(15, 100, 210, 20, owner.Right(White));
AddHtml(15, 120, 210, 20, "Name:".Color(White));
AddHtml(15, 120, 210, 20, houseName.Right(White));
AddHtml(15, 140, 210, 20, "Friends:".Color(White));
AddHtml(15, 140, 210, 20, sel.Friends.Count.ToString().Right(White));
AddHtml(15, 160, 210, 20, "Co-Owners:".Color(White));
AddHtml(15, 160, 210, 20, sel.CoOwners.Count.ToString().Right(White));
AddHtml(15, 180, 210, 20, "Bans:".Color(White));
AddHtml(15, 180, 210, 20, sel.Bans.Count.ToString().Right(White));
AddHtml(15, 200, 210, 20, "Decays:".Color(White));
AddHtml(15, 200, 210, 20, (sel.CanDecay ? "Yes" : "No").Right(White));
AddHtml(15, 220, 210, 20, "Decay Level:".Color(White));
AddHtml(15, 220, 210, 20, sel.DecayLevel.ToString().Right(White));
AddButton(15, 245, 4005, 4007, 1);
AddHtml(50, 245, 120, 20, "Go to house".Color(White));
AddButton(15, 265, 4005, 4007, 2);
AddHtml(50, 265, 120, 20, "Open house menu".Color(White));
AddButton(15, 285, 4005, 4007, 3);
AddHtml(50, 285, 120, 20, "Demolish house".Color(White));
AddButton(15, 305, 4005, 4007, 4);
AddHtml(50, 305, 120, 20, "Refresh house".Color(White));
}
}
public static void Configure()
{
CommandSystem.Register("ViewHouses", AccessLevel.GameMaster, ViewHouses_OnCommand);
}
[Usage("ViewHouses"), Description(
"Displays a menu listing all houses of a targeted player. The menu also contains specific house details, and options to: go to house, open house menu, and demolish house."
)]
public static void ViewHouses_OnCommand(CommandEventArgs e)
{
e.Mobile.BeginTarget(-1, false, TargetFlags.None, ViewHouses_OnTarget);
}
public static void ViewHouses_OnTarget(Mobile from, object targeted)
{
if (targeted is Mobile mobile)
{
from.SendGump(new ViewHousesGump(from, GetHouses(mobile), null));
}
}
public static List<BaseHouse> GetHouses(Mobile owner)
{
var list = new List<BaseHouse>();
if (owner.Account is not Account acct)
{
list.AddRange(BaseHouse.GetHouses(owner));
}
else
{
for (var i = 0; i < acct.Length; ++i)
{
var mob = acct[i];
if (mob != null)
{
list.AddRange(BaseHouse.GetHouses(mob));
}
}
}
list.Sort(HouseComparer.Instance);
return list;
}
public override void OnResponse(NetState sender, in RelayInfo info)
{
if (m_Selection == null)
{
var v = info.ButtonID - 1;
if (v >= 0 && v < m_List.Count)
{
m_From.SendGump(new ViewHousesGump(m_From, m_List, m_List[v]));
}
}
else if (!m_Selection.Deleted)
{
switch (info.ButtonID)
{
case 0:
{
m_From.SendGump(new ViewHousesGump(m_From, m_List, null));
break;
}
case 1:
{
var map = m_Selection.Map;
if (map != null && map != Map.Internal)
{
m_From.MoveToWorld(m_Selection.BanLocation, map);
}
m_From.SendGump(new ViewHousesGump(m_From, m_List, m_Selection));
break;
}
case 2:
{
m_From.SendGump(new ViewHousesGump(m_From, m_List, m_Selection));
var sign = m_Selection.Sign;
if (sign?.Deleted == false)
{
sign.OnDoubleClick(m_From);
}
break;
}
case 3:
{
m_From.SendGump(new ViewHousesGump(m_From, m_List, m_Selection));
m_From.SendGump(new ConfirmDemolishHouseGump(m_Selection));
break;
}
case 4:
{
m_Selection.RefreshDecay();
m_From.SendGump(new ViewHousesGump(m_From, m_List, m_Selection));
break;
}
}
}
}
public static TextDefinition FindHouseName(BaseHouse house)
{
var multiID = house.ItemID;
var entries = HousePlacementEntry.ClassicHouses;
for (var i = 0; i < entries.Length; ++i)
{
if (entries[i].MultiID == multiID)
{
return entries[i].Description;
}
}
entries = HousePlacementEntry.TwoStoryFoundations;
for (var i = 0; i < entries.Length; ++i)
{
if (entries[i].MultiID == multiID)
{
return entries[i].Description;
}
}
entries = HousePlacementEntry.ThreeStoryFoundations;
for (var i = 0; i < entries.Length; ++i)
{
if (entries[i].MultiID == multiID)
{
return entries[i].Description;
}
}
return house.GetType().Name;
}
public void AddBlackAlpha(int x, int y, int width, int height)
{
AddImageTiled(x, y, width, height, 2624);
AddAlphaRegion(x, y, width, height);
}
private class HouseComparer : IComparer<BaseHouse>
{
public static readonly IComparer<BaseHouse> Instance = new HouseComparer();
public int Compare(BaseHouse x, BaseHouse y) => x?.BuiltOn.CompareTo(y?.BuiltOn) ?? 0;
}
}
}