ModernUO/Projects/UOContent/Items/Deeds/HairRestylingDeed.cs
Kamron Batman 8282b00ca2
feat: Moves gumps out of the core (#1916)
> [!Important]
> **Developer Note**
> This code change will **completely move gumps out of the core**


### Summary

- Adds `GetGumps()` convenience which exposes methods to Find/Close/Send multiple gumps. This helper is a performance improvement by eliminating the Dictionary<Player, List> lookup for gumps.
2024-08-09 19:07:32 -07:00

149 lines
5.7 KiB
C#

using ModernUO.Serialization;
using Server.Gumps;
using Server.Mobiles;
using Server.Network;
namespace Server.Items;
[SerializationGenerator(0, false)]
public partial class HairRestylingDeed : Item
{
[Constructible]
public HairRestylingDeed() : base(0x14F0)
{
Weight = 1.0;
LootType = LootType.Blessed;
}
public override int LabelNumber => 1041061; // a coupon for a free hair restyling
public override void OnDoubleClick(Mobile from)
{
if (!IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(1042001); // That must be in your pack...
}
else
{
from.SendGump(new InternalGump(from, this));
}
}
private class InternalGump : Gump
{
private static readonly int[][] ElvenArray =
{
new[] { 0 },
new[] { 1011064, 1011064, 0, 0, 0, 0 }, // bald
new[] { 1074386, 1074386, 0x2fc0, 0x2fc0, 0xedf5, 0xc6e5 }, // long feather
new[] { 1074387, 1074387, 0x2fc1, 0x2fc1, 0xedf6, 0xc6e6 }, // short
new[] { 1074388, 1074388, 0x2fc2, 0x2fc2, 0xedf7, 0xc6e7 }, // mullet
new[] { 1074391, 1074391, 0x2fce, 0x2fce, 0xeddc, 0xc6cc }, // knob
new[] { 1074392, 1074392, 0x2fcf, 0x2fcf, 0xeddd, 0xc6cd }, // braided
new[] { 1074394, 1074394, 0x2fd1, 0x2fd1, 0xeddf, 0xc6cf }, // spiked
new[] { 1074389, 1074385, 0x2fcc, 0x2fbf, 0xedda, 0xc6e4 }, // flower, mid-long
new[] { 1074393, 1074390, 0x2fd0, 0x2fcd, 0xedde, 0xc6cb } // buns, long
};
/*
racial arrays are: cliloc_F, cliloc_M, ItemID_F, ItemID_M, gump_img_F, gump_img_M
*/
private static readonly int[][] HumanArray = /* why on earth cant these utilities be consistent with hex/dec */
{
new[] { 0 },
new[] { 1011064, 1011064, 0, 0, 0, 0 }, // bald
new[] { 1011052, 1011052, 0x203B, 0x203B, 0xed1c, 0xC60C }, // Short
new[] { 1011053, 1011053, 0x203C, 0x203C, 0xed1d, 0xc60d }, // Long
new[] { 1011054, 1011054, 0x203D, 0x203D, 0xed1e, 0xc60e }, // Ponytail
new[] { 1011055, 1011055, 0x2044, 0x2044, 0xed27, 0xC60F }, // Mohawk
new[] { 1011047, 1011047, 0x2045, 0x2045, 0xED26, 0xED26 }, // Pageboy
new[] { 1074393, 1011048, 0x2046, 0x2048, 0xed28, 0xEDE5 }, // Buns, Receding
new[] { 1011049, 1011049, 0x2049, 0x2049, 0xede6, 0xede6 }, // 2-tails
new[] { 1011050, 1011050, 0x204A, 0x204A, 0xED29, 0xED29 }, // Topknot
new[] { 1011396, 1011396, 0x2047, 0x2047, 0xed25, 0xc618 } // Curly
};
/*
gump data: bgX, bgY, htmlX, htmlY, imgX, imgY, butX, butY
*/
private static readonly int[][] LayoutArray =
{
new[] { 0 }, /* padding: its more efficient than code to ++ the index/buttonid */
new[] { 425, 280, 342, 295, 000, 000, 310, 292 },
new[] { 235, 060, 150, 075, 168, 020, 118, 073 },
new[] { 235, 115, 150, 130, 168, 070, 118, 128 },
new[] { 235, 170, 150, 185, 168, 130, 118, 183 },
new[] { 235, 225, 150, 240, 168, 185, 118, 238 },
new[] { 425, 060, 342, 075, 358, 018, 310, 073 },
new[] { 425, 115, 342, 130, 358, 075, 310, 128 },
new[] { 425, 170, 342, 185, 358, 125, 310, 183 },
new[] { 425, 225, 342, 240, 358, 185, 310, 238 },
new[] { 235, 280, 150, 295, 168, 245, 118, 292 } // slot 10, Curly - N/A for elfs.
};
private readonly HairRestylingDeed m_Deed;
private readonly Mobile m_From;
public override bool Singleton => true;
public InternalGump(Mobile from, HairRestylingDeed deed) : base(50, 50)
{
m_From = from;
m_Deed = deed;
AddBackground(100, 10, 400, 385, 0xA28);
AddHtmlLocalized(100, 25, 400, 35, 1013008);
AddButton(175, 340, 0xFA5, 0xFA7, 0x0); // CANCEL
AddHtmlLocalized(210, 342, 90, 35, 1011012); // <CENTER>HAIRSTYLE SELECTION MENU</center>
var RacialData = from.Race == Race.Human ? HumanArray : ElvenArray;
for (var i = 1; i < RacialData.Length; i++)
{
AddHtmlLocalized(
LayoutArray[i][2],
LayoutArray[i][3],
i == 1 ? 125 : 80,
i == 1 ? 70 : 35,
m_From.Female ? RacialData[i][0] : RacialData[i][1]
);
if (LayoutArray[i][4] != 0)
{
AddBackground(LayoutArray[i][0], LayoutArray[i][1], 50, 50, 0xA3C);
AddImage(LayoutArray[i][4], LayoutArray[i][5], m_From.Female ? RacialData[i][4] : RacialData[i][5]);
}
AddButton(LayoutArray[i][6], LayoutArray[i][7], 0xFA5, 0xFA7, i);
}
}
public override void OnResponse(NetState sender, in RelayInfo info)
{
if (m_From?.Alive != true)
{
return;
}
if (m_Deed.Deleted)
{
return;
}
if (info.ButtonID is < 1 or > 10)
{
return;
}
var RacialData = m_From.Race == Race.Human ? HumanArray : ElvenArray;
if (m_From is PlayerMobile pm)
{
pm.SetHairMods(-1, -1); // clear any hairmods (disguise kit, incognito)
pm.HairItemID = pm.Female ? RacialData[info.ButtonID][2] : RacialData[info.ButtonID][3];
m_Deed.Delete();
}
}
}
}