36 lines
849 B
C#
36 lines
849 B
C#
using ModernUO.Serialization;
|
|
|
|
namespace Server.Items;
|
|
|
|
[SerializationGenerator(0, false)]
|
|
public partial class DreadPirateHat : TricorneHat
|
|
{
|
|
private static readonly SkillName[] _combatSkills =
|
|
[
|
|
SkillName.Tactics,
|
|
SkillName.Archery,
|
|
SkillName.Swords,
|
|
SkillName.Macing,
|
|
SkillName.Fencing
|
|
];
|
|
|
|
[Constructible]
|
|
public DreadPirateHat()
|
|
{
|
|
Hue = 0x497;
|
|
|
|
SkillBonuses.SetValues(0, _combatSkills.RandomElement(), 10.0);
|
|
|
|
Attributes.BonusDex = 8;
|
|
Attributes.AttackChance = 10;
|
|
Attributes.NightSight = 1;
|
|
}
|
|
|
|
public override int LabelNumber => 1063467;
|
|
|
|
public override int BaseColdResistance => 14;
|
|
public override int BasePoisonResistance => 10;
|
|
|
|
public override int InitMinHits => 255;
|
|
public override int InitMaxHits => 255;
|
|
}
|