ModernUO/Projects/UOContent/Items/Misc/Guillotine.cs

101 lines
2.5 KiB
C#

using System;
using ModernUO.Serialization;
using Server.Spells;
namespace Server.Items;
[SerializationGenerator(0)]
public partial class Guillotine : Item
{
private DateTime m_NextUse;
[Constructible]
public Guillotine() : base(4656) => Movable = false;
public override void OnDoubleClick(Mobile from)
{
if (!from.InRange(GetWorldLocation(), 2) || !from.InLOS(this))
{
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that
}
else if (Visible && ItemID is 4656 or 4702 && Core.Now >= m_NextUse)
{
var p = GetWorldLocation();
if (Utility.Random(Math.Max((from.X - p.X).Abs(), (from.Y - p.Y).Abs())) < 1)
{
Effects.PlaySound(from.Location, from.Map, from.GetHurtSound());
from.PublicOverheadMessage(MessageType.Regular, from.SpeechHue, true, "Ouch!");
SpellHelper.Damage(TimeSpan.FromSeconds(0.5), from, Utility.Dice(2, 10, 5));
}
Effects.PlaySound(GetWorldLocation(), Map, 0x387);
Timer.StartTimer(TimeSpan.FromSeconds(0.25), Down1);
Timer.StartTimer(TimeSpan.FromSeconds(0.50), Down2);
Timer.StartTimer(TimeSpan.FromSeconds(5.00), BackUp);
m_NextUse = Core.Now + TimeSpan.FromSeconds(10.0);
}
}
private void Down1()
{
ItemID = ItemID == 4656 ? 4678 : 4712;
}
private void Down2()
{
ItemID = ItemID == 4678 ? 4679 : 4713;
var p = GetWorldLocation();
var f = Map;
if (f == null)
{
return;
}
new Blood(4650).MoveToWorld(p, f);
for (var i = 0; i < 4; ++i)
{
var x = p.X - 2 + Utility.Random(5);
var y = p.Y - 2 + Utility.Random(5);
var z = p.Z;
if (!f.CanFit(x, y, z, 1, false, false))
{
z = f.GetAverageZ(x, y);
if (!f.CanFit(x, y, z, 1, false, false))
{
continue;
}
}
var loc = f.GetRandomNearbyLocation(p, 2, -2, 4, 1);
new Blood().MoveToWorld(loc, f);
}
}
private void BackUp()
{
if (ItemID is 4678 or 4679)
{
ItemID = 4656;
}
else if (ItemID is 4712 or 4713)
{
ItemID = 4702;
}
}
[AfterDeserialization]
private void AfterDeserialization()
{
BackUp();
}
}