199 lines
4.6 KiB
C#
199 lines
4.6 KiB
C#
using ModernUO.Serialization;
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namespace Server.Items;
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[SerializationGenerator(2, false)]
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public abstract partial class BaseHides : Item, ICommodity
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{
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public BaseHides(CraftResource resource, int amount = 1) : base(0x1079)
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{
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Stackable = true;
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Weight = 5.0;
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Amount = amount;
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Hue = CraftResources.GetHue(resource);
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_resource = resource;
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}
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[SerializableProperty(0)]
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[CommandProperty(AccessLevel.GameMaster)]
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public CraftResource Resource
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{
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get => _resource;
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set
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{
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if (_resource != value)
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{
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_resource = value;
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Hue = CraftResources.GetHue(value);
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InvalidateProperties();
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this.MarkDirty();
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}
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}
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}
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public override int LabelNumber
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{
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get
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{
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if (_resource >= CraftResource.SpinedLeather && _resource <= CraftResource.BarbedLeather)
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{
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return 1049687 + (_resource - CraftResource.SpinedLeather);
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}
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return 1047023;
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}
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}
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int ICommodity.DescriptionNumber => LabelNumber;
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bool ICommodity.IsDeedable => true;
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private void Deserialize(IGenericReader reader, int version)
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{
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_resource = (CraftResource)reader.ReadInt();
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}
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public override void AddNameProperty(IPropertyList list)
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{
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if (Amount > 1)
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{
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list.Add(1050039, $"{Amount}\t{1024216:#}"); // ~1_NUMBER~ ~2_ITEMNAME~
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}
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else
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{
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list.Add(1024216); // pile of hides
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}
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}
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public override void GetProperties(IPropertyList list)
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{
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base.GetProperties(list);
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if (!CraftResources.IsStandard(_resource))
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{
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var num = CraftResources.GetLocalizationNumber(_resource);
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if (num > 0)
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{
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list.Add(num);
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}
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else
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{
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list.Add(CraftResources.GetName(_resource));
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}
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}
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}
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}
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[SerializationGenerator(0, false)]
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[Flippable(0x1079, 0x1078)]
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public partial class Hides : BaseHides, IScissorable
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{
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[Constructible]
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public Hides(int amount = 1) : base(CraftResource.RegularLeather, amount)
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{
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}
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public bool Scissor(Mobile from, Scissors scissors)
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{
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if (Deleted || !from.CanSee(this))
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{
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return false;
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}
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if (Core.AOS && !IsChildOf(from.Backpack))
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{
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from.SendLocalizedMessage(502437); // Items you wish to cut must be in your backpack
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return false;
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}
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ScissorHelper(from, new Leather(), 1);
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return true;
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}
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}
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[SerializationGenerator(0, false)]
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[Flippable(0x1079, 0x1078)]
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public partial class SpinedHides : BaseHides, IScissorable
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{
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[Constructible]
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public SpinedHides(int amount = 1) : base(CraftResource.SpinedLeather, amount)
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{
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}
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public bool Scissor(Mobile from, Scissors scissors)
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{
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if (Deleted || !from.CanSee(this))
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{
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return false;
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}
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if (Core.AOS && !IsChildOf(from.Backpack))
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{
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from.SendLocalizedMessage(502437); // Items you wish to cut must be in your backpack
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return false;
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}
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ScissorHelper(from, new SpinedLeather(), 1);
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return true;
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}
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}
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[SerializationGenerator(0, false)]
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[Flippable(0x1079, 0x1078)]
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public partial class HornedHides : BaseHides, IScissorable
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{
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[Constructible]
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public HornedHides(int amount = 1) : base(CraftResource.HornedLeather, amount)
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{
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}
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public bool Scissor(Mobile from, Scissors scissors)
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{
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if (Deleted || !from.CanSee(this))
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{
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return false;
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}
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if (Core.AOS && !IsChildOf(from.Backpack))
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{
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from.SendLocalizedMessage(502437); // Items you wish to cut must be in your backpack
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return false;
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}
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ScissorHelper(from, new HornedLeather(), 1);
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return true;
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}
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}
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[SerializationGenerator(0, false)]
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[Flippable(0x1079, 0x1078)]
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public partial class BarbedHides : BaseHides, IScissorable
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{
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[Constructible]
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public BarbedHides(int amount = 1) : base(CraftResource.BarbedLeather, amount)
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{
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}
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public bool Scissor(Mobile from, Scissors scissors)
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{
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if (Deleted || !from.CanSee(this))
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{
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return false;
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}
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if (Core.AOS && !IsChildOf(from.Backpack))
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{
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from.SendLocalizedMessage(502437); // Items you wish to cut must be in your backpack
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return false;
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}
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ScissorHelper(from, new BarbedLeather(), 1);
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return true;
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}
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}
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