ModernUO/Projects/UOContent/Items/Skill Items/Harvest Tools
Kamron Batman f58117a877
fix: Moves ContextMenu out of core, streamlines code, fixes bugs (#1873)
## Summary
- Removes allocation of a `List<ContextMenuEntry>` every time a context menu is created.
- Moves packet/context menu creation logic out of the core
- Fixes tame entry

## BREAKING CHANGE
> [!Important]
> **Developer Note**
> ```cs
> public virtual void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
> ```
> and similar functions changed to
> ```cs
> public virtual void GetContextMenuEntries(Mobile from, ref PooledRefList<ContextMenuEntry> list)
> ```
2024-07-20 21:33:23 -07:00
..
BaseHarvestTool.cs fix: Moves ContextMenu out of core, streamlines code, fixes bugs (#1873) 2024-07-20 21:33:23 -07:00
GargoylesPickaxe.cs fix: Codegens tools and magical skill items (#1299) 2022-12-07 20:46:41 -08:00
ProspectorsTool.cs fix: Fixes the limitation on static tiles for harvesting (#1396) 2023-04-22 09:14:42 -07:00
Shovel.cs fix: Codegens tools and magical skill items (#1299) 2022-12-07 20:46:41 -08:00
SturdyPickaxe.cs fix: Codegens tools and magical skill items (#1299) 2022-12-07 20:46:41 -08:00
SturdyShovel.cs fix: Codegens tools and magical skill items (#1299) 2022-12-07 20:46:41 -08:00