337 lines
8.8 KiB
C#
337 lines
8.8 KiB
C#
using System;
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using System.Collections.Generic;
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using ModernUO.Serialization;
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using Server.Collections;
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using Server.Spells;
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using Server.Targeting;
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namespace Server.Items;
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[SerializationGenerator(0, false)]
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public abstract partial class BaseExplosionPotion : BasePotion
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{
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private const int ExplosionRange = 2; // How long is the blast radius?
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private const bool LeveledExplosion = false; // Should explosion potions explode other nearby potions?
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private const bool InstantExplosion = false; // Should explosion potions explode on impact?
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private const bool RelativeLocation = false; // Is the explosion target location relative for mobiles?
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private Timer _timer;
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public BaseExplosionPotion(PotionEffect effect) : base(0xF0D, effect)
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{
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}
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public abstract int MinDamage { get; }
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public abstract int MaxDamage { get; }
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public override bool RequireFreeHand => false;
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public override bool IsThrowablePotion => true;
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private HashSet<Mobile> _users;
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public virtual IEntity FindParent(Mobile from)
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{
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if (HeldBy?.Holding == this)
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{
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return HeldBy;
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}
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if (RootParent != null)
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{
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return RootParent;
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}
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if (Map == Map.Internal)
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{
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return from;
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}
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return this;
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}
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public override bool CanDrink(Mobile from)
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{
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if (!base.CanDrink(from))
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{
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return false;
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}
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if (Core.AOS && (from.Paralyzed || from.Frozen || from.Spell?.IsCasting == true))
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{
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from.SendLocalizedMessage(1062725); // You can not use a purple potion while paralyzed.
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return false;
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}
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return (from.Target as ThrowTarget)?.Potion != this;
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}
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public override void Drink(Mobile from)
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{
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Stackable = false; // Scavenged explosion potions won't stack with those ones in backpack, and still will explode.
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from.RevealingAction();
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_users ??= [];
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_users.Add(from);
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from.Target = new ThrowTarget(this);
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if (_timer?.Running != true)
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{
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from.SendLocalizedMessage(500236); // You should throw it now!
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if (Core.ML)
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{
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_timer = new DetonateTimer(this, from, TimeSpan.FromSeconds(1.0), TimeSpan.FromSeconds(1.25), 5);
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}
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else
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{
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_timer = new DetonateTimer(this, from, TimeSpan.FromSeconds(0.75), TimeSpan.FromSeconds(1.0), 4);
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}
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_timer.Start();
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}
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}
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private void Reposition_OnTick(Mobile from, Point3D loc, Map map)
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{
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if (Deleted)
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{
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return;
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}
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if (InstantExplosion || _timer?.Running != true)
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{
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Explode(from, true, loc, map);
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}
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else
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{
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MoveToWorld(loc, map);
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}
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}
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public void Explode(Mobile from, bool direct, Point3D loc, Map map)
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{
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if (Deleted)
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{
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return;
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}
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Consume();
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if (_users is { Count: > 0 })
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{
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using var usersQueue = PooledRefQueue<Mobile>.Create();
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foreach (var user in _users)
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{
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if ((user.Target as ThrowTarget)?.Potion == this)
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{
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usersQueue.Enqueue(user);
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}
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}
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_users.Clear();
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while (usersQueue.Count > 0)
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{
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Target.Cancel(usersQueue.Dequeue());
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}
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}
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if (map == null)
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{
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return;
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}
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Effects.PlaySound(loc, map, 0x307);
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Effects.SendLocationEffect(loc, map, 0x36B0, 9);
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var alchemyBonus = 0;
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if (direct)
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{
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alchemyBonus = (int)(from.Skills.Alchemy.Value / (Core.AOS ? 5 : 10));
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}
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using var queue = PooledRefQueue<IEntity>.Create();
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var toDamage = 0;
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foreach (var mobile in map.GetMobilesInRange(loc, ExplosionRange))
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{
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if (from == null || SpellHelper.ValidIndirectTarget(from, mobile) && from.CanBeHarmful(mobile, false))
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{
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++toDamage;
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queue.Enqueue(mobile);
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}
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}
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if (LeveledExplosion)
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{
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foreach (var item in map.GetItemsInRange<BaseExplosionPotion>(loc, ExplosionRange))
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{
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if (item != this)
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{
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queue.Enqueue(item);
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}
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}
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}
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var min = Scale(from, MinDamage);
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var max = Scale(from, MaxDamage);
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while (queue.Count > 0)
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{
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var entity = queue.Dequeue();
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if (entity is Mobile m)
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{
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from?.DoHarmful(m);
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var damage = Utility.RandomMinMax(min, max) + alchemyBonus;
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if (!Core.AOS && damage > 40)
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{
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damage = 40;
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}
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else if (Core.AOS && toDamage > 2)
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{
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damage /= toDamage - 1;
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}
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AOS.Damage(m, from, damage, 0, 100, 0, 0, 0);
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}
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else if (entity is BaseExplosionPotion pot)
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{
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pot.Explode(from, false, pot.GetWorldLocation(), pot.Map);
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}
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}
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}
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private class ThrowTarget : Target
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{
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public ThrowTarget(BaseExplosionPotion potion) : base(Core.ML ? 12 : 10, true, TargetFlags.None) => Potion = potion;
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public BaseExplosionPotion Potion { get; }
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protected override void OnTarget(Mobile from, object targeted)
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{
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if (Potion.Deleted || Potion.Map == Map.Internal)
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{
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return;
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}
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if (targeted is not IPoint3D p)
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{
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return;
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}
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var map = from.Map;
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if (map == null)
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{
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return;
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}
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SpellHelper.GetSurfaceTop(ref p);
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var loc = new Point3D(p);
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from.RevealingAction();
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IEntity to = new Entity(Serial.Zero, loc, map);
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if (p is Mobile m)
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{
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if (!RelativeLocation) // explosion location = current mob location.
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{
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loc = m.Location;
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}
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else
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{
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to = m;
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}
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}
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Effects.SendMovingEffect(from, to, Potion.ItemID, 7, 0, false, false, Potion.Hue);
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if (Potion.Amount > 1)
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{
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Mobile.LiftItemDupe(Potion, 1);
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}
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Potion.Internalize();
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var delay = TimeSpan.FromSeconds(0.1 * from.GetDistanceToSqrt(loc));
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// If the potion is about to explode, stop the timer so it doesn't explode on you, while it is mid-air
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if (Potion._timer.RemainingCount <= 1 && Potion._timer.Next <= Core.Now + delay)
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{
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Potion._timer.Stop();
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}
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Timer.StartTimer(delay, () => Potion.Reposition_OnTick(from, loc, map));
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}
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protected override void OnTargetFinish(Mobile from) => Potion._users.Remove(from);
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}
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private class DetonateTimer : Timer
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{
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private BaseExplosionPotion _potion;
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private Mobile _from;
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public DetonateTimer(BaseExplosionPotion potion, Mobile from, TimeSpan delay, TimeSpan interval, int count) : base(delay, interval, count)
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{
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_from = from;
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_potion = potion;
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}
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protected override void OnTick()
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{
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if (_potion.Deleted)
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{
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return;
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}
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var parent = _potion.FindParent(_from);
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var remainingCount = RemainingCount - 1;
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if (remainingCount > 3)
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{
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return;
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}
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// Remaining decrements after OnTick so it is off by 1
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if (remainingCount <= 0)
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{
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Point3D loc;
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Map map;
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if (parent is Item item)
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{
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loc = item.GetWorldLocation();
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map = item.Map;
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}
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else if (parent is Mobile m)
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{
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loc = m.Location;
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map = m.Map;
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}
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else
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{
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return;
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}
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_potion.Explode(_from, true, loc, map);
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}
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else if (parent is Item item)
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{
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item.PublicOverheadMessage(MessageType.Regular, 0x22, false, remainingCount.ToString());
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}
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else if (parent is Mobile mobile)
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{
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mobile.PublicOverheadMessage(MessageType.Regular, 0x22, false, remainingCount.ToString());
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}
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}
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}
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}
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