ModernUO/Projects/UOContent/Items/Skill Items/Magical/Potions/Explosion Potions/BaseExplosionPotion.cs
2025-01-01 20:28:12 -08:00

337 lines
8.8 KiB
C#

using System;
using System.Collections.Generic;
using ModernUO.Serialization;
using Server.Collections;
using Server.Spells;
using Server.Targeting;
namespace Server.Items;
[SerializationGenerator(0, false)]
public abstract partial class BaseExplosionPotion : BasePotion
{
private const int ExplosionRange = 2; // How long is the blast radius?
private const bool LeveledExplosion = false; // Should explosion potions explode other nearby potions?
private const bool InstantExplosion = false; // Should explosion potions explode on impact?
private const bool RelativeLocation = false; // Is the explosion target location relative for mobiles?
private Timer _timer;
public BaseExplosionPotion(PotionEffect effect) : base(0xF0D, effect)
{
}
public abstract int MinDamage { get; }
public abstract int MaxDamage { get; }
public override bool RequireFreeHand => false;
public override bool IsThrowablePotion => true;
private HashSet<Mobile> _users;
public virtual IEntity FindParent(Mobile from)
{
if (HeldBy?.Holding == this)
{
return HeldBy;
}
if (RootParent != null)
{
return RootParent;
}
if (Map == Map.Internal)
{
return from;
}
return this;
}
public override bool CanDrink(Mobile from)
{
if (!base.CanDrink(from))
{
return false;
}
if (Core.AOS && (from.Paralyzed || from.Frozen || from.Spell?.IsCasting == true))
{
from.SendLocalizedMessage(1062725); // You can not use a purple potion while paralyzed.
return false;
}
return (from.Target as ThrowTarget)?.Potion != this;
}
public override void Drink(Mobile from)
{
Stackable = false; // Scavenged explosion potions won't stack with those ones in backpack, and still will explode.
from.RevealingAction();
_users ??= [];
_users.Add(from);
from.Target = new ThrowTarget(this);
if (_timer?.Running != true)
{
from.SendLocalizedMessage(500236); // You should throw it now!
if (Core.ML)
{
_timer = new DetonateTimer(this, from, TimeSpan.FromSeconds(1.0), TimeSpan.FromSeconds(1.25), 5);
}
else
{
_timer = new DetonateTimer(this, from, TimeSpan.FromSeconds(0.75), TimeSpan.FromSeconds(1.0), 4);
}
_timer.Start();
}
}
private void Reposition_OnTick(Mobile from, Point3D loc, Map map)
{
if (Deleted)
{
return;
}
if (InstantExplosion || _timer?.Running != true)
{
Explode(from, true, loc, map);
}
else
{
MoveToWorld(loc, map);
}
}
public void Explode(Mobile from, bool direct, Point3D loc, Map map)
{
if (Deleted)
{
return;
}
Consume();
if (_users is { Count: > 0 })
{
using var usersQueue = PooledRefQueue<Mobile>.Create();
foreach (var user in _users)
{
if ((user.Target as ThrowTarget)?.Potion == this)
{
usersQueue.Enqueue(user);
}
}
_users.Clear();
while (usersQueue.Count > 0)
{
Target.Cancel(usersQueue.Dequeue());
}
}
if (map == null)
{
return;
}
Effects.PlaySound(loc, map, 0x307);
Effects.SendLocationEffect(loc, map, 0x36B0, 9);
var alchemyBonus = 0;
if (direct)
{
alchemyBonus = (int)(from.Skills.Alchemy.Value / (Core.AOS ? 5 : 10));
}
using var queue = PooledRefQueue<IEntity>.Create();
var toDamage = 0;
foreach (var mobile in map.GetMobilesInRange(loc, ExplosionRange))
{
if (from == null || SpellHelper.ValidIndirectTarget(from, mobile) && from.CanBeHarmful(mobile, false))
{
++toDamage;
queue.Enqueue(mobile);
}
}
if (LeveledExplosion)
{
foreach (var item in map.GetItemsInRange<BaseExplosionPotion>(loc, ExplosionRange))
{
if (item != this)
{
queue.Enqueue(item);
}
}
}
var min = Scale(from, MinDamage);
var max = Scale(from, MaxDamage);
while (queue.Count > 0)
{
var entity = queue.Dequeue();
if (entity is Mobile m)
{
from?.DoHarmful(m);
var damage = Utility.RandomMinMax(min, max) + alchemyBonus;
if (!Core.AOS && damage > 40)
{
damage = 40;
}
else if (Core.AOS && toDamage > 2)
{
damage /= toDamage - 1;
}
AOS.Damage(m, from, damage, 0, 100, 0, 0, 0);
}
else if (entity is BaseExplosionPotion pot)
{
pot.Explode(from, false, pot.GetWorldLocation(), pot.Map);
}
}
}
private class ThrowTarget : Target
{
public ThrowTarget(BaseExplosionPotion potion) : base(Core.ML ? 12 : 10, true, TargetFlags.None) => Potion = potion;
public BaseExplosionPotion Potion { get; }
protected override void OnTarget(Mobile from, object targeted)
{
if (Potion.Deleted || Potion.Map == Map.Internal)
{
return;
}
if (targeted is not IPoint3D p)
{
return;
}
var map = from.Map;
if (map == null)
{
return;
}
SpellHelper.GetSurfaceTop(ref p);
var loc = new Point3D(p);
from.RevealingAction();
IEntity to = new Entity(Serial.Zero, loc, map);
if (p is Mobile m)
{
if (!RelativeLocation) // explosion location = current mob location.
{
loc = m.Location;
}
else
{
to = m;
}
}
Effects.SendMovingEffect(from, to, Potion.ItemID, 7, 0, false, false, Potion.Hue);
if (Potion.Amount > 1)
{
Mobile.LiftItemDupe(Potion, 1);
}
Potion.Internalize();
var delay = TimeSpan.FromSeconds(0.1 * from.GetDistanceToSqrt(loc));
// If the potion is about to explode, stop the timer so it doesn't explode on you, while it is mid-air
if (Potion._timer.RemainingCount <= 1 && Potion._timer.Next <= Core.Now + delay)
{
Potion._timer.Stop();
}
Timer.StartTimer(delay, () => Potion.Reposition_OnTick(from, loc, map));
}
protected override void OnTargetFinish(Mobile from) => Potion._users.Remove(from);
}
private class DetonateTimer : Timer
{
private BaseExplosionPotion _potion;
private Mobile _from;
public DetonateTimer(BaseExplosionPotion potion, Mobile from, TimeSpan delay, TimeSpan interval, int count) : base(delay, interval, count)
{
_from = from;
_potion = potion;
}
protected override void OnTick()
{
if (_potion.Deleted)
{
return;
}
var parent = _potion.FindParent(_from);
var remainingCount = RemainingCount - 1;
if (remainingCount > 3)
{
return;
}
// Remaining decrements after OnTick so it is off by 1
if (remainingCount <= 0)
{
Point3D loc;
Map map;
if (parent is Item item)
{
loc = item.GetWorldLocation();
map = item.Map;
}
else if (parent is Mobile m)
{
loc = m.Location;
map = m.Map;
}
else
{
return;
}
_potion.Explode(_from, true, loc, map);
}
else if (parent is Item item)
{
item.PublicOverheadMessage(MessageType.Regular, 0x22, false, remainingCount.ToString());
}
else if (parent is Mobile mobile)
{
mobile.PublicOverheadMessage(MessageType.Regular, 0x22, false, remainingCount.ToString());
}
}
}
}